Apparently you forgot the other two games that started out exactly the same way.
I don't know how FOT started out, although I thought it was pretty clear that FOPOS was going to be a piece of shit from the start. It would have been amusing for a diversion if Chuck and team didn't fuck up even the premise of it and manage to screw up the gameplay of BGDA.
X-COM: Apocalypse was...well, sort of like FOT
The X-Com:A development was supposedly hell in that the final game was essentially what they could cobble together out of what worked. FOPOS had a bad design, XCA just had a bad development (and was far too overzealous, by the developers' own accounts).
If it's not in the intent and design of the original, as in a CRPG, then what is the point?
I don't see it being a non-[C]RPG. I don't think they're going to make a FPS out of it. They at least [should] know better than that.
Things such as the camera angle could be considered trival compared to them not raping the fallout game environment (ie: ghouls attacking you because they eat flesh). Turn based is obviously a more important matter and I would hope they would make a decision on that
very early in the design. If they came out next week and said "we don't know about the camera or other things, but it's going to be turn based [or not]" and "it will use SPECIAL [or not]" then we would be at a point where people could be as upset as they are now, in my eyes.
Right now, I think we just don't have the concrete info to really know how to feel. Bethesda has made more than just TES, so I don't think we should think immediately that this will be Morrow-out.
Just to clarify because I may have confused people including myself: I'm not saying we shouldn't ask for the heads of BethSoft. I'm saying we shouldn't ask for the heads of BethSoft
right now.
The reaction that I think would be best for the community would be to say "hey, okay. you've got the license. Show us what you're going to do". When they come back, we criticize, we complain, we applaud whatever decisions they've made that agree with the collective fallout community's wishes, and from there it's a point where people can be saying "Okay, you're as bad as iply and we're doomed"... or not, as the case may be.
A LOT of news sites are watching this, with deep interest.
And with hope that should tell Bethsoft something:
People liked this game. Don't fuck it up.
With that knowledge, I would think (and hope) they that won't do something radical and stupid, ie make a Fallout FPS, or make it have a combat system similar to Dungeon Siege.
that is a spiritual successor for Fallout and that title can finally rest in peace if it's not going to be well cared for
Wasn't fallout a spirtual successor to Wasteland? A spirtual successor to a spirtual seccessor. Pretty amusing if you don't think about it too much lest you get saddened by it.
Well I would really hope it doesn't come to that. Besides, I thought the parallel for that was FOPOS.
Then again, X-Com Enforcer came out of the fact that Genesis was canned and the team had nothing to work on and the fact that since they canned Star Trek First Contact they had a license left for the Unreal Tournament engine. Since it was the same team, I remember telling people in the community that we should buy it so it'll show that there was interest in X-Com. I know I wasn't alone in that sentament. Looking back, it was foolish to think that any outcome other than no X-Com would come out of it.
I need a forum title that says "I write essays". I fucking write too much.