A while ago a number of NMA forum users decided to give a go to building a True Sequel to the Fallout games on the FIFE engine, out of disappointment with Bethesda (as mentioned at InsideGamer). They've been making steady progress. Bunkermensch informs us:<blockquote>We are currently building a techdemo and some dev tools, which will be done in near future.
With finishing that milestone, the actual work on the game could begin.
Part of this milestone is a first techdemo which includes a Vault Dweller running through a wood.
So we can use some people who have knowledge about Fallout , who are 2D/3D artists or can write stories or just want to contribute ideas. Java specialists are welcome too.
We could need a new Vault Dweller, be creative and contribute concept art and develop it to animation-sprites. You would directly contribute to the techdemo and thus to the later game. Furthermore we could use environmental sprites, like trees, walls and similar.
We also need a storyline done by Fallout geeks. Work out ideas for a Fallout Sequel, that can be fun really!</blockquote>Link: True Sequel site.
With finishing that milestone, the actual work on the game could begin.
Part of this milestone is a first techdemo which includes a Vault Dweller running through a wood.
So we can use some people who have knowledge about Fallout , who are 2D/3D artists or can write stories or just want to contribute ideas. Java specialists are welcome too.
We could need a new Vault Dweller, be creative and contribute concept art and develop it to animation-sprites. You would directly contribute to the techdemo and thus to the later game. Furthermore we could use environmental sprites, like trees, walls and similar.
We also need a storyline done by Fallout geeks. Work out ideas for a Fallout Sequel, that can be fun really!</blockquote>Link: True Sequel site.