So, I remember being slightly spooked the first time through LR by the Tunnelers, and what Ulysses had to say about them. But only on this most recent play through have I realised it might also be used as an extra reason to side with a faction you might usually not, at least in roleplay terms.
After reading a lot of thoughts and reasoning on the endings, I came around to House being a good choice for the Mojave. And to be honest, that remains against the tunnelers. The securitrons are not so easily destroyed by claw and fang, and are well armed to beal with large numbers of abominations. This of course applies to the Wild Card ending too.
Even the Legion, I think, might make a second best choice as long as enough soldiers were kept around. Plain numbers and discipline would help greatly, and they would likely be quick to realise the threat, due to the way they 'run' things. However, i'm not sure how well they would actually do well with their weapons of choice.
The NCR i'm on the fence about, as they are already stretched very thin, and while they might have the guns... would they leave the required manpower in the Mojave to respond to the tunneler threat. Or even recognise it in time. I can imagine many just declaring attacks exaggerated animal/deathclaw/ghoul/raider attacks.
The Brotherhood would be a good ally in this, but sadly not a tide turner, due to their small numbers. Power Armor has always proved amazingly effective against 'primitive' attacks.
I'm also wondering just how much of a threat the tunnelers really are. I'm torn between imagining them just another ever present nasty of the wasteland, and something that the Courier will eventually spend the rest of their lives fighting against, with whomever/whatever side they chose.
After reading a lot of thoughts and reasoning on the endings, I came around to House being a good choice for the Mojave. And to be honest, that remains against the tunnelers. The securitrons are not so easily destroyed by claw and fang, and are well armed to beal with large numbers of abominations. This of course applies to the Wild Card ending too.
Even the Legion, I think, might make a second best choice as long as enough soldiers were kept around. Plain numbers and discipline would help greatly, and they would likely be quick to realise the threat, due to the way they 'run' things. However, i'm not sure how well they would actually do well with their weapons of choice.
The NCR i'm on the fence about, as they are already stretched very thin, and while they might have the guns... would they leave the required manpower in the Mojave to respond to the tunneler threat. Or even recognise it in time. I can imagine many just declaring attacks exaggerated animal/deathclaw/ghoul/raider attacks.
The Brotherhood would be a good ally in this, but sadly not a tide turner, due to their small numbers. Power Armor has always proved amazingly effective against 'primitive' attacks.
I'm also wondering just how much of a threat the tunnelers really are. I'm torn between imagining them just another ever present nasty of the wasteland, and something that the Courier will eventually spend the rest of their lives fighting against, with whomever/whatever side they chose.