A couple'a things:
*At age 16 you'll take GOAT (Generalized Occupational Aptitude Test); here you'll determine your future as it's a personality test with situations. (I guess like the intro of Morrowind? interesting)
-An example is given stating, "if you're hypothetically called on to eliminate rad roaches from the cellar, would you smash them with a pipe or shoot them with a gun?".
-Later states that 3 skills will get a boost. "the three you're going to focus on that get a big boost at the start. Every time you level up, you get points to spend on improving any of your skills, so that's what is increasing as the game goes along." (Pete Hines)
Booooyyyy, I really hate that sort of chargen process. I mean REALLY hate it. It's a really short-hand way to skip over the interesting parts of character creation, namely making a character that doesn't reflect you, or only reflects you partially. Answering these sorts of questions just makes another, digital you. Which I think short-circuits the entire freaking purpose of roleplaying in the first place.
And for the record, oh yes, I really hated the Morrowind "personality test" at the front of the game. Though on the upside you made a more consistent "build," it still only reflected what you believe, not whta your character may believe.