BrotherMaynard wrote:
Well excuse me for not stating that I HAVE checked previous posts to try and solve this and that I HAVE checked the dates that the files were created, with the newest critter file having the latest date being the 2nd. I was only curious as to know how I could tell whether or not the files were corrupted other than in this mannor, and if the fact that I really don't know too much about how these files are created and utilized and only wished for some help in the right direction in order that I can actually enjoy your project then I appologize.
Then I misunderstood your question. I don't know why the game does it. And I don't know what is corrupt about them, only that these files hurt the mod. Sometimes you can tell by the size of the file. Sometimes the corrupt files may only be about half the size as uncorrupted files (about 200 b for critters, and about 70 bytes for items).
DoomKill2020 wrote:
Yeah i know how Myron's meant to tell you about EPA (I checked the dialogue files on The Vault [Fallout Wiki]) but when i tell him to wait, he just talks of the Mordino Stash on Golgotha a.k.a Trash Grave. So step by step of dialogue:
I Say: Myron, wait here till i come back
He says: Rararara gets all angry
I say: No wait here you pest
He says: {990}{myn139}{Wha-a-a-are you fucking serious? Whoa, whoa, hey, hey...you keep me around, I'll do you a favor. Huh? Wh-Whadda ya say?}
I say: What kind of a favour?
He says: 1021}{myn142b}{Could be I know one of Mordino's little stashes in Golgotha outside of Reno. Lotsa chips. Lotsa drugs. Just gotta keep me around.}
^ This is the spot where he's meant to say
{1020}{myn142a}{I've heard of a secret building with lots of strange vegetation around it. If I'm with you, I can point it out on a map.}
But he doesn't, just keeps telling me about Golgotha. Any help on this would be much appreciated. And it's nothing to do with my files... unless of course changing the map.txt for that Abbey fix, somehow changed the EPA settings or something.
Um, ok. I see now. That is kinda funny, the part where you say what is supposed to happen. You are incorrect. That dialog about the secret building was not used in place of line 1021. The code is in addition to 1021. And since it's gameplay related, not a bug, I am not giving out any answers. You have to figure this out on your own. I will tell you this, though: I can tell by his reaction that you haven't been to Golgotha...
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