It's precisely why I wouldn't get it. It's simply not worth that much of my money. I want it as a novelty but eventually small funny things aren't worth that much. 5 bucks is good. 10 is even a little steep lol.
Everything you wrote is technically correct, I suppose. Can't fault you for that.Both games completely misunderstand what Fallout is about.
Both games feature drastically different gameplay than the original.
Both games feature laughably dumbed down rpg mechanics.
Both games feature brain dead writing.
What gives Brotherhood the advantage is it functionally works. I still can't go into a large number buildings in downtown DC without the game crashing my 360.
I understand it's an unpopular opinion hence why I posted it here, but shitty dark alliance clone that's functional is far more appealing to me than an open world fps with the worst shooting mechanics of any triple A release of the last 20 years that's gonna crash my system periodically.Everything you wrote is technically correct, I suppose. Can't fault you for that.
I still think most people think 3 is better than POS because it still has some appeal. If I was a braindead retard I could probably derive a good time from fallout 3. POS just has no appeal at all regardless of how idiotic one is...
I disagree, New Vegas showed that being a first person shooter is not the obstacle. Detailed rpg's with vast,consistent and detailed lore can exist in first person, Bethesda's goal of maximizing its target audience in pursuit of profit is what is the problemBrotherhood of Steel is also non canon, so it doesn't really matter. Fallout 3 is just as bad but it's canon, actively harming the series with lore and continuity nonsensical breaks, regardless if you choose to ignore Fallout 3 from canon.
Not to mention being the game that turned the franchise into a FPS, which had no business being one. BoS at least wasn't followed up by a game using the same mechanics. Just makes me remember how much better New Vegas would have been as an isometric turn based game and not one with mediocre gunplay made possible by Bethesda's shit version of Gamebryo.
Isn't that more New Vegas being held back by the abomination that is Gamebryo, rather than New Vegas being held back by being first person? It isn't out of the question that if the game was able to be built from the ground up with plenty of time and resources, a first person system could be figured out that jives well with RPG mechanics.New Vegas was held back by being a FPS game. It could have been so much more gameplay wise, but Bethesda's version of Gamebryo is absolutely terrible for gunplay.
Playing ATOM RPG just solidified this because New Vegas could have been like this game gameplay wise.
Ok, here's my unpopular opinion. Fallout 2 was only interesting because Tim Cain wrote the entire story arc before leaving interplay, and Fallout 3 (Van Buren) wouldn't have been as good as people think it would.
allout 3 (Van Buren) wouldn't have been as good as people think it would.
I think a lot of people fail to grasp what the core of RPGs are. I know that I'm just opening a can of worms with such a claim but I believe it to be true. The thing is, RPGs aren't much without character's skills being vastly more important than the player's. FPS games are more focused on the user's skills while RPG games are not. Sure, you can learn to make a better and more optimized character but otherwise they seem quite contradicting to me. I enjoy both genres a lot, I don't think their mix is the best thing ever though. I do enjoy FPS-RPGs and action-RPGs in general but isometric does fit RPGs better than a FPS viewpoint. One genre was based on the player's reaction times, accuracy, movement, things they had to input. The other genre was based on rolling dice or chance systems to see how well a character could do something. Feels contradicting to me.isometric turn based because the latter emulates RPG elements much better.
I can agree with this. I think a lot of people think it would be good because of the piece of shit we got in comparison. Of course the proposed idea would look good next to fallout 3. So would anything else.Fallout 3 (Van Buren) wouldn't have been as good as people think it would.
Fallout 1 and 2, while having a great story, and being a nice revolutionary game, have terrible graphics. I know for the time it was okay, but Interplay's style is what grosses me out most.
TheOtherManInTheRoom said:That will be an unpopular opinion around here Haha. Respect your bravery in stating it.
Is NV your favourite then? Or is it a Bethesda one?
Hold on now there son this is the unpopular opinions thread not the wrong opinions thread.Fallout 1 and 2, while having a great story, and being a nice revolutionary game, have terrible graphics. I know for the time it was okay, but Interplay's style is what grosses me out most.
R.Graves said:Hold on now there son this is the unpopular opinions thread not the wrong opinions thread.
I really liked New Vegas, and it brought a lot to the table in terms of new ideas.
Fair enough. I don't think anyone can disagree with an emotive response.... if you start arguing it's better than NV or the classics in most objective senses (design wise) then we may have to differ.I liked 3 the most, but I've got my Rose-Tinted T-45 lense mod on. I started on 3, so that may be why I love it so much
No harm in being nice surely?Hold on now there son this is the unpopular opinions thread not the wrong opinions thread
TheOtherManInTheRoom said:if you start arguing it's better than NV or the classics in most objective senses (design wise) then we may have to differ.