Ragemage
Wept for Zion
Yeah, the game becames too much combat-focused starting with the dread sewer level.
Honestly I kind of liked that aspect of the game. Up until that point you probably felt like some super badass, able to blow humans apart with blood magic, or cause mass hallucinations and make people vomit up all their innerds, or be able to 1-2 punch a Sabbat member to death easy peasy. No matter what build you went, you were probably pretty darn unstoppable at this point.
Then you get to the sewer. And you run into the horrifying abominations of Hell that lurk below. Not only can these creatures kick your ass, they probably will. Fire arms do nothing, your magic does nothing, you better hope you can run fast or have some high melee/brawl points, or you're gonna have a bad time. For the first time in a while I felt genuinely outmatched and rather scared, if only because those fucking giant monsters are terrifying. I'd done nothing but upgrade Fire arms since I was playing as a Toreador. I wish I'd been recording when I saw that my guns only did 1 damage or 0 damage to these monsters, even with my best gun. I'm sure I made a priceless face of shock.
It's probably one of the few times in the game spells like the one Nosferatu get that makes you invisible really come in handy. You may not be able to fight these monsters, but you can sneak past them. I remember specifically having to use Auspex to run past them. (pretty sure that's the speed magic)