Wasteland 2 - First Mark Morgan music sample

Sounds just different enough to Fallout - kind of like a cross between Fallout and Deus Ex Human Revolution. It's gonna be awesome!
 
Sub-Human said:
Sounds awesome! I always liked soundtracks in these games (Fallout 3 not included).

Fallout 3 had a couple good tracks, but over all it's not so good, it's just so generic and fantasy sounding.

This on the other hand is really great.
 
Pretty good for a WIP, and yeah, very Fallout-y, you pretty much could have put it in any of the Interplay Fallout titles and it would have worked.

I keep reading in the comments that it reminds people of Bear McCreary's work on Battlestar Galactica and I guess I just don't.. see, pardon, hear it? I wouldn't mind that, Bear McCreary is a pretty good composer imo, and his work on Battlestar Galactica was fantastic, but this seems 100% Fallout to me.
 
Brother None said:
I'm a pro, man. No one is better at it than I. Except Angry Joe.

Well I guess you just need to throw a wobbler when someone is vaguely dismissive of you then.
Perfect ticket to those professional heights.

On a more serious note, that be some fancy ambient music.
 
UnidentifiedFlyingTard said:
Fallout 3...fantasy sounding.

This is why it sucked so much. You had a choice between TES or 50s bullshit. I wound up choosing the latter. I wish they'd include something really cool like Tactics, i.e. industrial.
 
I don't like Fallout 3's ambient music at all. Inon Zur did a much better job with the music in New Vegas.
 
@Lexx that is because a lot of the music in New Vegas is Mark Morgan. They were able to get the license for a number of the old tracks from Fallout 1 and 2 as well as bring Morgan back for some other new stuff.

You can always tell when it's Inon Zur because he makes music that sounds like it should be part of a big blockbuster film score. Like Lord of the Rings stuff.

You can tell when it's Mark Morgan because you can't really describe what he does as a "musical score" per say. He creates moods and atmosphere more than just purely musical backing.

Plus if you ask me, while Zur is good at what he does, Morgan just "gets" the idea of desolation and loneliness across so much better.
 
I was refering to the new ambient music by Inon Zur, not the mixed in Mark Morgan music. Of course, the old Fo1/2 tracks take a very big part in the final ambient music quality.

/Edit: The Doc Mitchell theme is pretty good, as example.
 
Personally I love music in all Fallout games (1/2/3/NV that is). Third one has some fantastically atmospheric songs like Into the Wasteland..just hearing it evokes that place instantly.

I cannot wait to listen to this, when I get home from work. Nice to see good impressions here.
 
WorstUsernameEver said:
I keep reading in the comments that it reminds people of Bear McCreary's work on Battlestar Galactica and I guess I just don't.. see, pardon, hear it? I wouldn't mind that, Bear McCreary is a pretty good composer imo, and his work on Battlestar Galactica was fantastic, but this seems 100% Fallout to me.

Though I'm not familiar with his work in Battlestar Galactica, I have heard some of his other stuff like The Walking Dead and I don't hear any similarities either. And Walking Dead would be the one you would suspect would be most similar in tone to a Wasteland/Fallout setting as it's set during a zombie apocalypse.
 
I hope it's not all bleak like that. I'm kind of bored with bleak video games.

I had high hopes for the "nature taking back the cities" approach.
 
FearMonkey said:
Though I'm not familiar with his work in Battlestar Galactica, I have heard some of his other stuff like The Walking Dead and I don't hear any similarities either. And Walking Dead would be the one you would suspect would be most similar in tone to a Wasteland/Fallout setting as it's set during a zombie apocalypse.

I've been listening to his work on The Walking Dead and yeah, there seem to be some similarities with Battlestar Galactica's OST, though with a lot less drums. He also worked on Caprica (prequel to BSG) and Eureka and.. yeah, can't find similarities there either. I guess I'll have to chalk that up to YouTube comments.

As for Zur debate, I didn't really like most of his magniloquent stuff in Fallout 3, but to be fair, he was asked to go into that direction by Bethesda. Unfortunately they still kept that tone for the military areas in Fallout: New Vegas, otherwise I would have found the soundtrack much better, the decision to go with a string quarter IMO was a pretty good one, it gave the soundtrack its distinct texture.

Actually, speaking of texture, I hope the Wasteland 2 soundtrack won't get *too close* to the FO1/2's soundtracks. The original Wasteland had a wackier setting than even Fallout 2 and more of an 80s motif, and I think that should be reflected at least in some pieces. Then again, herp derp, I'm not a musician.
 
Agreed. It should have some 80s (rock) music influence.
 
Per said:
No, it should have some 80s (synthpop) music influence.

Yeah, I'm all for that (especially for ambient music inside bars with New Wavers and all that). Maybe some 90s industrial/techno as well, but that's up to Mark I guess.
 
I can't see 80s synthpop fit into this. Any examples around to support your stand?
 
I like it a lot. It certainly sounds similar to some of Fallout's tracks, which is to be expected from the same composer. It also reminds me a bit of Kurt Harland's work on the original Legacy of Kain: Soul Reaver.

Here's an example that sort of jumped out. There is another that I can't find, but I'm sure you get the idea.
http://www.youtube.com/watch?v=dPpBaqo5M6k
 
Gnarles Bronson said:
I hope it's not all bleak like that. I'm kind of bored with bleak video games.

I know what you really mean here, but it *is* funny to see this comment on NMA. Bored with the whole bleak, post-apocalyptic thing? :)

Now I find myself imagining fallout with a lush "Far Cry" sort of setting...actually that's kind of neat...and power, cars, undamaged buildings, plentiful food, basically a not-post-apocalyptic environment. Sort of like if you wandered around Oakland today, casually stealing anything that wasn't nailed down, carrying as much guns and ammunition as you can hold, well... it'd be just like a regular day in Oakland I guess,.. where was I headed with this?
 
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