Drake Connally
First time out of the vault
As in, weapons, clothes, materials, etc.
Some other technology are also easier to adapt, than to rebuild.
I assume that the car technology is something the NCR can master, but i wouldn't be cost-effective or outright impossible to mass produce them yet. So it better to keep the already available cars in good shape and build/replace only the missing parts when needed. So, not everyone would have them. Only the officials, the army and the rich people.
Some other technology are also easier to adapt, than to rebuild.
I assume that the car technology is something the NCR can master, but i wouldn't be cost-effective or outright impossible to mass produce them yet. So it better to keep the already available cars in good shape and build/replace only the missing parts when needed. So, not everyone would have them. Only the officials, the army and the rich people.
It depends on where you take your source materials from, since Classic Fallout seemed to be much more advanced in both technology and society, than Bethesda's Fallout-Doom which was basically stuck in 1955.
Also, doesn't the NCR have forcefields back at home or something? I'm just guessing here, don't mind me, tired.
Also, doesn't the NCR have forcefields back at home or something? I'm just guessing here, don't mind me, tired.
If my memory serves me right, the only examples of post-war forcefield appeared in Fo3-FoNV. Before that, you could only see pre-war facilities with force field that you could turn on/off.
Fo3-FoNV seem to imply that The East Coast Enclave & Elijah are able to put some forcefield in new places. (Or unknown to the audience activate some existing ones)
I would say that every tech that is available today could be manufactured again by advanced societies of the Fallout World. And some more advanced tech as well, like Van Graff energy weapons.
On the other hand, the many advanced technologies are vestige from the old world, with the blueprint being lost. But not all of them. Some technologies can be manufactured by groups like BOS/Enclave/Think Tank. Some high-tec were also made post-war, like the Advanced Power Armor.
Also, there is the issue of cost. A building like the Hoover Dam could, in theory, be built again, if it was somehow destroy during the NCR/BOS/Legion war, but rebluiding it could not only take decades but also cost way more money than the NCR itself can afford. That question of cost is, IMO the major issue about post-war tech.
Some other technology are also easier to adapt, than to rebuild.
I assume that the car technology is something the NCR can master, but i wouldn't be cost-effective or outright impossible to mass produce them yet. So it better to keep the already available cars in good shape and build/replace only the missing parts when needed. So, not everyone would have them. Only the officials, the army and the rich people.
It is unrealistic to imagine a "wasteland" that lasts for very long. People are productive, and roads are the least of our problems, those will be fixed with some gravel and tar - tadaa: New roads!
Everything else will slowly tiptoe back again, including large scale industrial production. It's not like armageddon selectively kills off everyone who has a know-how of these things. It is mostly a narrative convenience to imagine a world where reconstruction is as painfully slow as it is in Fallout
Apart from short term nuke targets like the military and government operations, the next most important set of targets (medium term) is usually military manufacturing, followed by (long term) sectors that would directly contribute to "recovery" (steel, aluminum, concrete, electricity, and petroleum being the main ones).
War plans tend to reflect the belief that the most important thing to destroy to stop manufacturing is the skilled personnel. And as Strategic Air Command planners used to say in the 50s, "what is a city but a collection of industries?" In practice, that meant targeting of most cities with 20,000 or more people (by the US, for at least part of the cold war).
In the war that creates the Fallout setting, it is likely that people, factories, and transportation have been attacked in a way that is so comprehensive, any kind of large scale, complex manufacturing is very difficult for a long time to come.
80 years later, production of food, clothing, and basic shelter are believable. Weapons manufacture by the Gunrunners seems like something done by a skilled cadre of experts, not an assembly line.
Cars and vertibirds? In real life these are assembled from components made by many manufacturers. Defense projects often have production spread across the nation, to maximize the number of Congressional districts that benefit from the money spent. The whole depends on a complex system to function. New production after the war from scratch, with people, factories, and transportation in shambles, looks like a long shot.