What are some of your unpopular opinions?

Fallout dying after Troika went down would have been better, because then it could have been picked by a company way down the line that actually gives a shit. Yeah, it's an huge gamble, but i'll take that over the crap we got.
 
Troika wasn't really doing well. Arcanum was the last breath of serious CRPGs, which didn't necessarily sell well. TOEE also sold poorly, and so did VTMB. They were buggy at launch and cause a lot of players to bounce off them. I think Troika getting access to the IP wouldn't have done it any favors. I think a lot of folks have very fond memories of Troika, and rightfully so; I personally love Arcanum and VTMB (never liked TOEE though) but I think nostalgia and fan patches decades later have done a lot to cultivate those feelings.
they were doing fine because they had money, yeah their games were a failure (except arcanum, it sold very well) but it kept their studio going they just didn't have an ip to work on and so they gave their employees their pay them and gave some of them bonuses
 
Jacoren truly cared about his vault, and he is right about the protagonist in the ending, he is a boss, and this is why i will kill him in different playthrough for roleplaying purposes
 
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i prefer vault tek over vault tec
Vault13MasterEnding.webp

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Jacoren truly cared about his vault, and he is right about the protagonist in the ending, he is a boss, and this is why i will kill him in different playthrough for roleplaying purposes
IDK if this makes sense, but the way I see it, there are multiple different "worlds" that Fallout takes place in - The world of Fallout as a singular game with no sequels, the world where Fallout 1 exists prior to Fallout 2, the world where Fallout 1 exists prior to 2 and New Vegas - And I don't really believe that later versions overwrite the original, if that makes any sense.

Like, you can play Fallout and interpret it completely independently - There is no Vault City, or Vault Experiments, or New Reno, or Enclave, the only things you know about the wider setting outside of the small area of California, is that there are Desert Rangers in Nevada. And if you read it this way, there is no reason to think the Overseer had anything but the Vault's best interests in mind.

And I think there's about as much value in viewing Fallout as it's own self-sufficient world, as there is as viewing it as part of a continual world with Fallout 2. Like neither is really superior.
 
And if you read it this way, there is no reason to think the Overseer had anything but the Vault's best interests in mind.
Well I think he had his own best interests in mind first and foremost. “Besides, I'd be out of a job! I'm management! It's not like I know how to do anything useful!”

I wonder if the show got the whole “death to management” thing from that line.
 
Well I think he had his own best interests in mind first and foremost. “Besides, I'd be out of a job! I'm management! It's not like I know how to do anything useful!”

I wonder if the show got the whole “death to management” thing from that line.
{We've debated this before. You ought to know now, after being out there! You think the rest of us could survive that? Besides, I'd be out of a job! I'm management! It's not like I know how to do anything useful!}
i don't know Iprovidelittlepianos, it doesn't sound that deep, and all vault 13 related characters says he think of the outside world as dangerous place
and afraid of, and this dialogue is more of "most people won't survive or be useful outside the vault including me"
 
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