What could Obsidian do with FO4?

I guess SOME programming/coding knowledge does help you to get the job. But do you really need to code? Isn't there some female writer out there working for games, even though she said that she doesn't play games and doesn't even really like them, just that she loves writing for games. I remember that people all complained about her, how she could write stuff for games if she doesn't even like it and such.

There's really nothing weird about that at all, honestly since "creating" and "consuming" are fundamentally different processes. I mean, historically there were a bunch of accomplished of directors who simply don't like watching films, but very much enjoyed making their own. Whether or not someone writing for a game likes other games has just as much bearing on my enjoyment of that person's game as Quentin Tarrantino's opinion on superhero movies has on my enjoyment of his films.

Generally on an AAA studio the writers don't exactly code, but they are provided with software tools that they use to set up scenes, dialogue, environments, etc. Towards the end of the process, the writers all become QA with the advantage over other QA folks that they know exactly how things are supposed to work.
 
I think the best Obsidian Fallout could (potentially) come of them reusing their Pillars of Eternity framework; but I also think that they would get a lot of very ticked off FO4 overlap in their audience; and while I don't care about that, they would probably have to.
 
They would make a "better" story with "more interestin" NPCs but a game world that I would find utterly boring. If it was Obsidan making this game I wouldn't have bought it. Completely hated NV
 
The biggest and most important change would be that Obsidian would allow you to play as anyone you wanted to play as while Bethesda is forcing you into a their way of playing the game, and what character you should be.
 
Obsidian would hopefully delete the entire dialogue system and start fresh with that and get rid of the voiced protagonist.

The more Fallout 4 I play, the more I start to think that Bethesda sent the voice actors scripts of only their lines without any context and had them individually record their lines without knowing any context. Sometimes the tone changes dramatically in the middle of a conversation and it's the only reason I can think of that would cause that.
 
The biggest and most important change would be that Obsidian would allow you to play as anyone you wanted to play as while Bethesda is forcing you into a their way of playing the game, and what character you should be.

Agreed.

Beth seems to be getting progressively worse in this regard.
 
The biggest and most important change would be that Obsidian would allow you to play as anyone you wanted to play as while Bethesda is forcing you into a their way of playing the game, and what character you should be.

Agreed.

Beth seems to be getting progressively worse in this regard.

I have yet to see a video game series that has been improved by "streamlining," voiced protagonists, and dialogue wheels.

Beth is trying to make Bioshock with worse graphics and having fan-fiction writers instead of legitimate writers.
 
The biggest and most important change would be that Obsidian would allow you to play as anyone you wanted to play as while Bethesda is forcing you into a their way of playing the game, and what character you should be.
Gotta love how in New Vegas I wasn't forced to play as a Courier, who had spent years in the NCR, and accidentally caused the destruction of a thriving community via accidental nuking..... ohh wait.
 
You weren't forced to spend years in the NCR at all, only thing that is static is you Being a Courier at the beginning of the game and delivering a Package in the past to the Divide (and the divide incident is up to the player to admit guilt or deny it).
How is this comparable to being forced into being a pre war Veteran soldier with a kid named shaun, a wife called Nora (alternatively being a Prewar lawyer with a husband called Nate) and the character constantly stating their personal feelings about things without even asking you? You are seriously grasping at straws and you know it.
 
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The biggest and most important change would be that Obsidian would allow you to play as anyone you wanted to play as while Bethesda is forcing you into a their way of playing the game, and what character you should be.
Gotta love how in New Vegas I wasn't forced to play as a Courier, who had spent years in the NCR, and accidentally caused the destruction of a thriving community via accidental nuking..... ohh wait.

Mr. Someguy37, what you've just said is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having read it. I award you no points, and may God have mercy on your soul.
 
I think the best Obsidian Fallout could (potentially) come of them reusing their Pillars of Eternity framework; but I also think that they would get a lot of very ticked off FO4 overlap in their audience; and while I don't care about that, they would probably have to.

I think Bethesda would specify that they have to make it like they made New Vegas - within the same engine, first person, etc.

I like the Pillars of Eternity framework though - and I'd be interested in seeing a Fallout from that perspective again.
 
The biggest and most important change would be that Obsidian would allow you to play as anyone you wanted to play as while Bethesda is forcing you into a their way of playing the game, and what character you should be.
Gotta love how in New Vegas I wasn't forced to play as a Courier, who had spent years in the NCR, and accidentally caused the destruction of a thriving community via accidental nuking..... ohh wait.

Mr. Someguy37, what you've just said is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having read it. I award you no points, and may God have mercy on your soul.

I literally just watched that today, haha.
 
I think after the love New Vegas got among Fallout fans and the idea of how Obsidian "schooled" Bethesda on how to make a Fallout game, I'll be really surprised if they get the job again. I really really hope they do though.

But yes, Obsidian could apply the Role Playing part of RPG to start.
 
I think after the love New Vegas got among Fallout fans and the idea of how Obsidian "schooled" Bethesda on how to make a Fallout game, I'll be really surprised if they get the job again. I really really hope they do though.

But yes, Obsidian could apply the Role Playing part of RPG to start.
Bethesda would be stupid not to for the simple reason that they can sit back as publisher and let Obsidian do a bunch of work and then rake in even more money. Considering their sole motivation for Fallout 4 was money (be honest, the changes they made were done to sell to a wider audience and the only reason for doing that is more money), I would be surprised if they did NOT have Obsidian do it again. But then again, I was surprised Todd Howard, a guy who allegedly worked on Morrowind, would accept the horrendous dialogue in Fallout 4 but he did. So who knows.
 
I think after the love New Vegas got among Fallout fans and the idea of how Obsidian "schooled" Bethesda on how to make a Fallout game, I'll be really surprised if they get the job again. I really really hope they do though.

But yes, Obsidian could apply the Role Playing part of RPG to start.

We'll see. Obsidian is gung-ho to do another one, and they say they're still on good terms with Bethesda. My primary concern though is, being as busy are they are with other projects, will they even be able to find the time for another Fallout?
 
I think after the love New Vegas got among Fallout fans and the idea of how Obsidian "schooled" Bethesda on how to make a Fallout game, I'll be really surprised if they get the job again. I really really hope they do though.

But yes, Obsidian could apply the Role Playing part of RPG to start.

We'll see. Obsidian is gung-ho to do another one, and they say they're still on good terms with Bethesda. My primary concern though is, being as busy are they are with other projects, will they even be able to find the time for another Fallout?

I think with the amount of sales they know they can generate with the title "Fallout" they would be remiss if they did not immediately jump at the opportunity. Pillars of Eternity and the other projects are better than Fallout 4 but they're not going to make as much money by far. So if they didn't have the time they should probably make the time.
 
I think with the amount of sales they know they can generate with the title "Fallout" they would be remiss if they did not immediately jump at the opportunity. Pillars of Eternity and the other projects are better than Fallout 4 but they're not going to make as much money by far. So if they didn't have the time they should probably make the time.

"Make the time"... I agree.

Here's hoping it will happen some day.
 
I would love to play a new turn‐based Fallout, but honestly, we might never see another one of those again. (Unless our society were revolutionized.) That’s why I ignored New Vegas. Ah well.
 
I think after the love New Vegas got among Fallout fans and the idea of how Obsidian "schooled" Bethesda on how to make a Fallout game, I'll be really surprised if they get the job again. I really really hope they do though.

But yes, Obsidian could apply the Role Playing part of RPG to start.

We'll see. Obsidian is gung-ho to do another one, and they say they're still on good terms with Bethesda. My primary concern though is, being as busy are they are with other projects, will they even be able to find the time for another Fallout?

I think with the amount of sales they know they can generate with the title "Fallout" they would be remiss if they did not immediately jump at the opportunity. Pillars of Eternity and the other projects are better than Fallout 4 but they're not going to make as much money by far. So if they didn't have the time they should probably make the time.

I wish Obsidian all the best but ironically, if Pillars does well enough for them, and they've got some A team members on Pillars / Pillars expansions that they can't spare for Fallout (and they don't want to make Fallout with B teams), they might just decline. But if Pillars isn't turning enough money they might indeed make more effort to grab the Fallout chance. And maybe bring the Metacritic bonus requirement down by a couple of points this time ;)

It will be interesting, and perhaps a new topic worthy, to see a Fallout that isn't Bethesda or Obsidian (I know will never happen but CD Projekt Red would be my top choice as their Witcher series ticks many of the boxes Fallout stands for in writing and quest design).
 
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