T
TorontoReign
Guest
I hate how everyone makes Avellone out to be the end all be all of Fallout lore.I'm bringing this back because I changed my mind about talking deathclaws, and I'd also like to start the conversation again.
I'm thinking about this right now mostly because of Avellone's Fallout Apocrypha. He gave his reasoning for why he disliked them and I really disagreed with his points. He said that he hates regretting killing a creature if it can be "saved". I've never thought that I could save all the primal deathclaws I encountered because of the intelligent ones. I see the two as completely separate breeds, even if they can inter-breed.
He also said he doesn't think talking animals fit in Fallout. And while I disliked the psyker Molerats from Fallout 2, I generally think that talking animals can be done just fine in Fallout. Maybe make the deathclaws' voices really deep and gravelly, and give them the speech pattern of apes from the new planet of the apes films.
And it's not like I want them to be as numerous as other intelligent species in Fallout, just keeping them here and there is nice. They appear in Fallout 2, Nuka-Break, and Fallout Empire, and while not exactly how I would've done it the last example I still think that having sparse appearances like this are good.