valcik
So Old I'm Losing Radiation Signs
![](https://www.nma-fallout.com/xencustomimages/nma/nma_7.gif)
I'm talking about Fallout, as Josh himself did:What exactly is naive about some post-apocalyptic games being more accessible?
Then why we can't have a whole new IP for those people instead of Fallout? Perhaps adventure game? Or arcade game?"A lot of stuff I did in New Vegas was to try and make choices feel more impactful and meaningful and to challenge the player," he said. "Some people want to go through the wasteland like a tourist, which is fine - they don't really want it to be super-difficult. They want it to be interesting and engaging, and they want to see a lot of neat stuff and go through a cool story. And that's cool.
As for Fallout RPG, I'm horribly biased in this regard. I've always considered it a very serious game in terms of realistic social interactions between the survivors of nuclear apocalypse, where all civilized things are gone for good and those who survived are driven mostly by their basic atavistic instincts. Let's call it a law of the jungle - none governments, none police officers, none rules; the strongest one will survive!
![Twisted Evil :twisted: :twisted:](/../../xencustomimages/smilies/icon_twisted.gif)
I would like to invite any of those friendly tourists here in Slovakia, to show them some gypsy ghettos. Dude, this is not a post-apo world, yet nobody is dare enough to cross those villages alone, in the middle of night. Even trained and armed police officers are patroling only in groups in those places:
![fkp4x1.jpg](/proxy.php?image=http%3A%2F%2Fi60.tinypic.com%2Ffkp4x1.jpg&hash=49c22a54bb434894a669cbefb8ab3642)