This is a minor thing that really affects only few weapons (FO3 was a bit worse in this) but what's the logic used to assign AP usage to weapons? One would think it would be tied to Damage or DPS (for semi-automatic/automatic weapons) but then, in what is probably the most extreme case, there is the Hunting Rifle. Compare it with the most powerful rifle in the game, the Brush Gun: Brush gun -Damage 75 -DPS 138 -AP 23 Hunting rifle -Damage 45 -DPS 35 -AP 60 What the hell? I understand that you can equip it with a scope and use it as a sniper rifle but... Sniper rifle -Damage 42 -DPS 67 -AP 38 Gh. This is the most extreme case but there are other "inferior" weapons that for some reason use more APs (sometime a lot more) than stronger weapons. My question is, there some kind of math behind or they were just throwing around the numbers they felt were right?