TheGM said:
I hate how Power Armor lost what made it so special.
The fact that I am no longer a walking tank, destroyer of scum, killer of many and saver of few that has bullets ping of me is a big let down.
So far the only solution is to put the game on Easy to get that "HAR HAR RAIDER SCUM YOUR PUNY GUNS CAN'T HARM ME FOR I AM IN MIGHTY POWER ARMOR NOW DIE!!!" feeling.
bethesda IMO either do not understand how to balance F3 game assets with a self checking LOGICAL formula or they don't want to. Either they do not
understand the principles of how to approach this or they have made a deliberate decision NOT to make the game strategically deeper. My guess if it was a deliberate decision would be because beths target audience (do I need to mention?) generally don't like juggling variables, making hard choices instead of having it all, getting frustrated by limitations & by using their brain as opposed to button finger too much. I have yet to use power armor myself in game but judging by its stats I can tell it appears to be a glorified motorcycle leather outfit.
Let me design for you beth since you seem to be lost: Power armor needs to be appropriately heavy and add strength to the user (I think they got that right). It needs to be COSTLY, VERY COSTLY. It needs to provide ALOT of protection against low level kinetic attacks (pistol rounds, grenades, & good resistance to rifle rounds). The issue of repair probably needs to be re-evaluated for them and maybe only have them repairable by well equipped repair shops in settlements instead of by you out in the middle of nowhere with what tools again? Can you cut and mold carbon fiber/advanced materials easily? Instead of radiation protection (which is very doubtful IMO unless it's made of lead which can actually stop radiation) have the suits protect against
fire,
poison and
kinetic attacks (which logically they would be very good at taking into account the materials they are made from).
Now power armor gives the wearer greater strength so the
only people who should be able to use certain big guns like the minigun or gatling lazer are POWER ARMOR WEARERS!! Yes kidz endless lollypop time is over! Let me say something else: the minigun beth depicted is based on a real on which weighs
35 pounds IRL. Regular HUMANS (mutants can still use them) are
not going to sling a 35 pound gun with a backpack of ammo bringing the grand total weight of the weapon to close to 60 pounds! Why the hell do you think they are
MOUNTED on something IRL? Just because the Terminator can fire it doesn't mean a HUMAN can! (notice the difference between a cyborg & human here bethy?) Oh I know it's just so "cool" though. Yeah it's also so "stupid" but let's ignore that tidbit to the further detriment of proper game balance. Stop before you do something really stupid beth! (too late).
Ok...see how the balance is coming along bethy? Stay with me there's more: Miniguns & gatling lazers should be tweaked for serious destructive capabilities representing what they should be capable of (already tweaked them myself but that's not the point). These prized weapons need to be COSTLY AS HELL AS DOES THEIR
AMMO to economically
limit & balance out the destructive combo so you can be a walking tank BUT it's going to cost you a bunch and it will NOT be convienent but a smart player will accept & understand those LOGICAL & balancing tradeoffs and the game will not be "broke" in the process. Do you get it beth? IS this too complicated to handle for yous bethy?