Which minor faction(s) would you make a major one?

NMLevesque

Commie Ghost
As in, which one would you give a main questline to, for whatever reason (for shits and/or giggles is acceptable), and what would that look like. E.g the quests, how the faction might be different as a result either from the outset or as the quest lines progress, how that would affect the New Vegas region in general. I suppose the easiest way to do it would be to just say, who are you handing control of Yes Man over to?

All the ones I could see as possible, ridiculous or otherwise.

Boomers, Bos, Enclave Remnants, FoTA, Great Khans
Chairmen, Omertas, White Glove Society, the Kings
Crimson Caravan, Van Graffs, Gun Runners, Happy Trails Caravan Company
Fiends, Powder Gangers
Jacobstown, Westside (they have a militia apparently)
Bright Brotherhood, New Canaan (Mormons, I guess just Joshua Graham and that other guy), State of Utobitha
The Think Tank
 
I could picture an harder path, but thematically relevant, with one of the Vegas gangs, like the chairmen or the kings.
 
I would make the Fiends, Great Khans, and Powder Gangers all able to make an alliance to create a "Raiders' Faction" to take over Hoover Dam and smash the place up to conquer the Mojave and turn it into their own personal hellhole.

The "Chaos" option to Caesar's Legion's "Order."

Maybe also make an alliance with the Strip gangs.

Possibly an option to eliminate the Fiends and substitute the Kings to make a kinder, gentler Raider Empire.
 
I don't know about raiders turning the Mojave into a personal hellhole. Raiders only survive by raiding, they need a population to take things from on a regular basis.
Without New Vegas and the other settlements there, caravans would stop traveling the Mojave.
If they conquer the Mojave then they will be sitting in the middle of miles of desert without anyone to raid from... They would be killing themselves.
 
I don't know about raiders turning the Mojave into a personal hellhole. Raiders only survive by raiding, they need a population to take things from on a regular basis.
Without New Vegas and the other settlements there, caravans would stop traveling the Mojave.
If they conquer the Mojave then they will be sitting in the middle of miles of desert without anyone to raid from... They would be killing themselves.

It would ultimately end up with them fucking themselves over, yes, but for a while it'd be pretty sweet.

:)

The Kings or GK could also swing turning it into an Empire.
 
I am actually curious though what the Legion would do if the dam was demolished. Crossing the river doesn't seem to be their forte. We hear about them failing to do so, but of course they must also be succeeding, but that wouldn't really cover a massive invasion push (I think).
 
Like chairmen clearly. They having a hold in the strip would be the best. Like there sort of a quest line already to help out the Gomorrah. That was pretty cool wish that was developed more though
 
I am actually curious though what the Legion would do if the dam was demolished. Crossing the river doesn't seem to be their forte. We hear about them failing to do so, but of course they must also be succeeding, but that wouldn't really cover a massive invasion push (I think).
Well, there is that raft/barge you can take from Cottonwood Cove to the Fort, so they're not completely incompetent when it comes to traversing the river. Granted, that would be limited to smaller groups at a time, but if they could establish some sort of fortified beachhead then it could serve as an alternative route (if an inferior one).
 
TBH, I can see valid reasons why all of those are only minor factions.

Thematically it wouldn't make sense for any of them to take over the entire Mojave.

I disagree. I always thought that this game could have one more ending option, the Freeside people ending, with King and Julie running the show. He maybe be a thug, be a grease one type, so he´s not that bad. He even looks at the interests of locals and Vegas would be a MAJOR asset for the FotA, which would certainly use the resources to help the entire population of the region. They are naive, but the courier could help with this.
 
I disagree. I always thought that this game could have one more ending option, the Freeside people ending, with King and Julie running the show. He maybe be a thug, be a grease one type, so he´s not that bad. He even looks at the interests of locals and Vegas would be a MAJOR asset for the FotA, which would certainly use the resources to help the entire population of the region. They are naive, but the courier could help with this.
Isn't that already somewhat possible with the Independent ending? The way I see it, there's every possibility for the King becoming a more influential figure in Vegas due to his dealings with Courier, depending on how you dealt with the situation in Freeside (possibly even as some sort of advisor or other appointed official over Freeside and/or the rest of Vegas). On another note, the Kings all seem rather focused on Freeside and Vegas itself; whether or not they'd actually do anything to help with the rest of the Mojave (other smaller settlements and factions) is debatable.

...I'm not so sure Julie would actually be interested in actually "running the show", given that the followers are rather devoted to their own studies and medical practice as opposed to any sort of politicking (save for those attempts to bug House's network).
 
The problem is that the King doesn't show any interest in anything outside of Freeside. He also doesn't have the knowledge, planning, resources, infrastructure, manpower or even the will to take over the Mojave successfully. He can't even keep something as small as Freeside running properly.

The King and his Kings act more like bouncers than actual leaders of anything. They wouldn't know what to do with the Mojave.

The Followers are not interested in gambling and I think they might even object to it, so Vegas under them would stop being anything special since they would probably close all the casinos and turn them into schools and hospitals or something like that. Without the money river that Vegas runs on (gambling and casinos), it would collapse easily. It would just be a poor city in the middle of a desert run by people who prize charity instead of business and politics.
 
I disagree. I always thought that this game could have one more ending option, the Freeside people ending, with King and Julie running the show. He maybe be a thug, be a grease one type, so he´s not that bad. He even looks at the interests of locals and Vegas would be a MAJOR asset for the FotA, which would certainly use the resources to help the entire population of the region. They are naive, but the courier could help with this.
They don't have an army.

Ending New Vegas with them would mean that they somehow have the power to kick out both the NCR and Legion AND secure the surrounding region.

I personally do not see that as possible, even with the combined forces of The Kings and FotA
 
It's not only imperfect, but the characters in the game do not show any motivation, resources, plans or ideas/initiative to achieve those goals.

The followers are actually against ruling/controlling land/cities, IIRC there is some ingame dialogue that makes it clear they do not agree with landed territories and that was why they left the NCR.

The Kings prize themselves on personal freedom and the right to leave people do their own thing. Like I mentioned before, they work more like bouncers than rulers. Ruling over the majority of the Mojave would be out of question for them because it clashes with their own view of the world, which is personal freedom. They only impose some kind of law to avoid Freeside from becoming a bloodbath.

I really can't see The King being interested into rule Freeside and Vegas, let alone the entire Mojave.
 
Then throw in Yes Man and the securitrons.
At which point it's no different to the independent ending, other than it being them taking control instead of you.

I genuinely don't get why you'd need a separate ending for that.
 
At which point it's no different to the independent ending, other than it being them taking control instead of you.

I genuinely don't get why you'd need a separate ending for that.

Because the Independent ending is about every community remaining independent, and that includes from each other. You don't take over Goodsprings, or Westside e.g.
 
Back
Top