Who here has Dead Space 2

DS was definitely more tense than an average horror game. I didn't think it was scary exactly but it did make me jump quite a few times. The atmosphere really sucks you in, which makes a sudden shadow more startling than in most other games.
 
Reconite said:
rcorporon said:
I found the first one too scary... doubt I'll play the second.
Really? :lol:

Dead Space is hardly scary, then again, I have played a lot of proper Survival Horror games.

well which one would you consider scary though ? I played doom 3 and I thought it was pretty scary for example while many just see it as a simple minded shooter. Though doesnt mean doom 3 is really a scary game. Might be just my imagination. But I darkened my room, closed the door and all that. I tend to get easily sucked in games if I like them. I guess it has all to do with how much we enjoy a game and if it somewhat is our taste. For example I never unterstood what people like about SAW either.
 
The line between scary and jumpy games is a thin one, but it's there.

System Shock 2 for example is scary in sense of atmosphere, vulnerability and general loneliness, whereas Dead Space is something that relies on monsters jumping out of the wall in an attempt to frighten you (I make this comparison because of how similar the games are in setting, as Dead Space was a concept planned by EA to be System Shock 3 at one point, IIRC).
 
I guess most people who get scared by Dead Space or Doom 3 just haven't played anything really scary. It's hard to imagine someone getting scared by these games after he has played something like Silent Hill (1-3) or Amnesia. I'd say DS is more startling than scary. It's very noisy and never subtle. Doesn't mean I don't think it has good atmosphere, just not something I could really call "horror".
 
Just saw some ads for Dead Space 2. "Your Mom hates it so it must be cool" is probably the worst, stupidest marketing approach I've seen thus far. Seems like they're trying too hard to get those sales...

In other news, Magicka outsells DS2 :P
 
Well I have decided to skip on Dead Space 2, especially the PC version.
I might pick it up when they release some kind of gold edition for one of the consoles.

As for being scary, it may startle you or disgust you but I hardly found Dead Space or Dead Space Extraction terrifying.
Its so cliche and by the book.
 
Reconite said:
The line between scary and jumpy games is a thin one, but it's there.

System Shock 2 for example is scary in sense of atmosphere, vulnerability and general loneliness, whereas Dead Space is something that relies on monsters jumping out of the wall in an attempt to frighten you (I make this comparison because of how similar the games are in setting, as Dead Space was a concept planned by EA to be System Shock 3 at one point, IIRC).

I give you that. SS2 was awesome. I guess they simply dont make that kind of games anymore where the tension was far more important then ugly big monsters jumping out at you while you blow everything to hell.
 
zioburosky13 said:
If you think Dead Space 2 is bad, just look at Resident Evil 5. :roll:

I played it.

I have played all the previous games, Zero, Remake 2, Nemesis, Code Veronica, that second gun game, the Gameboy Color spin off, Resident Evil 4, and finished them at least once.

I played RE5 Gold for an hour and I absolutely hated it.
 
I like Resident Evil 5 a lot. Not as much as 4 of course, but I had great fun with it anyway. They're really pushing it with quick time events though, I don't think I could stand their presence being increased much further. Still, love non QTE parts.
 
I always find it ironic that the first version of RE4, that was to take place in Spain, was reworked into DMC because they felt it was too action oriented and felt too different, and then a few years later they released a RE4 that...takes place in Spain, is basically a straight action game and feels so different that it's basically a sequel in-name-only.
 
But I actually liked the change series took with RE4 and think Resident Evil is actually more fun as an action/survival game. It hardly worked as a horror/survival series for me after I first played Silent Hill on Playstation 1 anyway. It's just too silly to be scary.
 
I never really took the first 2 Resident Evils as horror games per se. I mean, sure, they have horror elements in but I always felt they were more like modern (at the time) adventure games that happened to have very light action in. I mean, Gabriel Knight has horror elements in it and you can die in it but it's still strictly viewed as an adventure game. 3 was more like a horror game because of how the Nemesis gameplay worked - it made it a lot more scary and fluid, rather than just a few enemies boxed in a room.

4 wasn't scary at all - and my god, did it drag on after you got out of the village parts. I really don't like it, but it did have its moments like that part where you have to barricade the house and then defend it from zombies. It always makes me laugh that people that love RE4 but hate RE1-3 will say "Yeah the older ones had a crappy control scheme and RE4 totally fixed that". It has exactly the same tank controls, the same controls in every way, although now you can aim more specifically rather than just switching between legs, head and body - though wherever you aim, it still comes down to those parts plus hands if the enemy is holding a weapon. All they did was move the camera behind the character.

As someone who found Dead Space a nice idea but actually boring as hell in practice - and totally characterless - what are the chances I'll like Dead Space 2? The first game felt more like a game that should have been called Space Handyman that was being played on a TV with the brightness too low. In fact, if you watch the Zero Punctuation review of Dead Space 2, that's basically how I feel about DS1 and how I'm expecting to feel about DS2 - I just want to like it, though, because the idea is quite nice. It was done better in Dead Space Extraction, in my opinion.
 
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