Why 3D?

TTF

First time out of the vault
ello
so ok.... i`ll start shortly. There`s no such PERFECT game as Fallout 1 & 2. Now `im waiting for part 3

hmm but why is it 3d? iit`s ONLY my opinion but i think if the creators would apply new graphics but keep the old style (the same view of teh character as in 1 & 2 part) the game would have had the same climate as the previous ones.

i personally don`t like 3d games cause they are (ONLY for me) worser at the graphics than games made in one view point. They just look more realistic (not mentioning the requirements which are a bit smaller :)

u can agree or disagree , post your opinions of 3d ver. of the powerful fallout.

p.s
i pray for this game to be released finally!
 
Well, I dunno how well you've been following the news lately, but IPLY has dissolved Black Isle and shelved Fallout 3.
If Fallout 3 is ever resurrected, you could probably expect the new developer to use they're own engine, which would most likely be 3d. However, 3D graphics are getting obscenely good nowadays, and by the time Fallout 3 starts development again, 3D will probably be better looking than the old 2D engines.
 
Right.

With 2D graphics, the artists needed to hand draw every single frame of an animation, and all of the other images as well. That is what gave it a more detailed and artistic look.
With 3D, all the artistis need to do (i think) is just create one 3 dimensional model of something, and then the programmers can do the rest in terms of movements and stuff. So, since its just one file, say, as opposed to all the different ones for 2D, it takes up less space (right?)
 
He doesn't have to hand draw, unless the game requires it or if he's an idiot. Fallout used bitmap renders of 3D models, for example.
 
Only for the first few hours until the novelty wears off, and only if you have a powerful (and expensive) machine.
 
While the HL2 graphics are amazing, I could never play a Fallout that wasn't Isometric in terms of view. Ever.

And Kotario, there are plenty of videos out there showcasing the Source engine. Not to mention the fact that a bunch of us have already played it (it was leaked).
 
It's definitely easier to find 3d artists and programmers nowadays as opposed to 2d. I would also say that the vast majority of pc gamers who play titles such as Fallout have a modern graphic card that can handle high quality 3d. Considering the low cost of the cards, there really is no reason not to have one unless you are on welfare or living on the street in which case you probably don't have a computer anyway.....
 
in I know both those facts, I like the Half-Life 2 videos, though I doubt I'll play the game much.

None-the-less, we really haven't 'seen' the engine. Videos show you the potential of the engine, but not how it will seem when you actually play the game. The leaked code wasn't complete either (nor apparently did it replicate the claims made of the engine). Neither of those examples are good (as in comprehensive) first-hand experience with a game utilizing the engine.
 
Prudence said:
Hell, Fallout 3 with the, say Half-Life 2 engine would kick ass.

ohohoho yeah, that would be nice..


hey TTF, ill mail you a video shot from half life that looks excactly as falout if you want me to, only thing neded is not FPS, not HL weapons, not HL characters and switch out the flying thingie with a vertibird....the landscape and models are so wastelandish that i almost fainted when i saw it......think i gotta see it again...
 
ok guys, thx for the replies.
kahgan: would be nice to send mi this clip. if u say it`s really nice, so i think i should watch it :)
my mail is in my profile.
thx
 
Besides, for once it was an engine I heard that could make modding easier or some jazz like that.

Hell, it could work.

Neverwinter Nights is another idea, though I suspect a lot of converting would have to be done.
 
Some people are already making a Neverwinter Nights mod, here, and even things like a Max Payne mod, here.
And although the Half Life 2 engine is amazing, and probably would be extraordinairly good for a roleplaying game (ie. Vampire: Bloodlines) , I just don't think I'd like to play a Fallout game in anything other than the Isometric view. Maybe I'd love to play a future mod made on the Source engine for after the real Fallout 3 was released (using an isometric view), but I wouldn't like to play a Source engine original as much.
 
In days of environmental bump mapping, pixel shaders, FSAA, dynamic lighting and ragdoll physics, how can anyone even consider 2D over 3D? Just look at Far Cry - don't these super-detailed models and incredibly realistic surfaces give you a boner? Let's face it, 3D pwns 2D bigtime.
 
how can anyone even consider 2D over 3D?

Umm... game developers?

Good 3D graphics are too slow.
Besides, when it comes to prettiness 2D is often a cheaper alternative, which makes 2D a better solution.
 
In all, I wouldn't mind the old graphics. Hell, it sure does bring back memories. But if the Fallout 3 has to be 3-D and done right, hell, I think a graphics card is a price to pay.

And let the view be the way it was if possible. if someone wants First person or Third person, so be it. But I want detail and I want to see the gun I am holding. And I want it to be a expandable, so if those bastards can't do the job, let the modders have the fun.
 
Ratty said:
In days of environmental bump mapping, pixel shaders, FSAA, dynamic lighting and ragdoll physics, how can anyone even consider 2D over 3D? ...

I would. With 2D, it possible to have these beautiful and higly-detailed landscapes. And with detail I'm not talking about resolution or any of that kind of crap. I'm talking about realistic and believable world with allkinds of post-apocalyptic garbage all over the place. With 3D - I think - that would be unlikely. And I don't believe it before I see it.
 
Back
Top