Mr. Teatime has us publish an article by him, which, 35 years after the Watergate (not watershed), should cast some luminence on the intricate dependencies that are the stuff of Fallout 3's success or ignomious failure.
Also, a nice read.<blockquote>A few weeks ago, Kieron Gillen predicted that Fallout 3 “will disappoint Fallout fans and delight everyone else”. He questioned why Bethesda bought the license if they could have an easier time of it just developing their own post-apocalyptic RPG from scratch. Why bother with a sequel if the fans of the series will be disappointed? His conclusion: “Bethesda are just dirty big Fallout fans and would love to play in the Sandbox.”
I think there’s more to it than that; ultimately, Bethesda needs Fallout. What’s more, they need Fallout 3 to please the fans. They didn’t need Fallout before announcing they had started work on the game, but they do now. It’s quite a journey getting to that conclusion, but take a seat next to this burning oil drum, help yourself to some rotgut… well, it’s mostly rotgut; don’t worry about the lumps… and let me explain.
There’s a fundamental key that any developer or publisher bravely striding into the Fallout universe should know, and if they don’t, they’ll learn it by the time their game is released: Fallout is all about the fans. The decent games stopped coming almost ten years ago; what’s left is a fanbase that’s notorious amongst geek and gaming culture for being rabid, mutated, angry, discordant, for infighting and for being argumentative and perverse. </blockquote>Read the full article here: Why Bethesda needs Fallout like Vault 13 needs a Waterchip?
Thanks Mr. Teatime!
Also, a nice read.<blockquote>A few weeks ago, Kieron Gillen predicted that Fallout 3 “will disappoint Fallout fans and delight everyone else”. He questioned why Bethesda bought the license if they could have an easier time of it just developing their own post-apocalyptic RPG from scratch. Why bother with a sequel if the fans of the series will be disappointed? His conclusion: “Bethesda are just dirty big Fallout fans and would love to play in the Sandbox.”
I think there’s more to it than that; ultimately, Bethesda needs Fallout. What’s more, they need Fallout 3 to please the fans. They didn’t need Fallout before announcing they had started work on the game, but they do now. It’s quite a journey getting to that conclusion, but take a seat next to this burning oil drum, help yourself to some rotgut… well, it’s mostly rotgut; don’t worry about the lumps… and let me explain.
There’s a fundamental key that any developer or publisher bravely striding into the Fallout universe should know, and if they don’t, they’ll learn it by the time their game is released: Fallout is all about the fans. The decent games stopped coming almost ten years ago; what’s left is a fanbase that’s notorious amongst geek and gaming culture for being rabid, mutated, angry, discordant, for infighting and for being argumentative and perverse. </blockquote>Read the full article here: Why Bethesda needs Fallout like Vault 13 needs a Waterchip?
Thanks Mr. Teatime!