Why does every trader use Brahmin?

MutatedPanda

It Wandered In From the Wastes
I never really understood this, but why in both Fallout 3 & 4 does EVERY roaming trader have a Brahmin with them. At least on the west coast, it is established that the roaming traders come from companies that supply them with Brahim, but there's no way in hell that that is the case on the east coast (because of how 'gone to shit' it is). I mean, I get that Brahmin are good for traveling across rough terrain, but are you telling me that nobody has ever thought "Hmm, maybe I'll just throw my junk in a shopping cart and try to sell it."? If anyone knows, please, let me know.
 
A shopping cart can only fit so much, and if you overload it, the wheels break. Besides - landscape?
A brahmin is a living animal, tremendously strong, could carry a LOT of weight, and it would be able to easily traverse broken roads - areas with NO road, and so on

They really are ideal, in a world where good alternatives are sorely lacking

Brahmin caravans could litterally transport several tons of goods. Can you imagine the nightmare of trying to drag 10 shopping carts across rough lands?
 
Because horses, ponies and mules are extinct and Bighorners don't have time for all that.
 
Because they can't or won't make the sawed-off pickup bed carts that existed in FO1/2 work in Gambryo.

Dunno why, though. They have wagons in Skyrim. How hard could it be to make a two-wheeled version that can be dragged by an NPC or player?
 
Because they can't or won't make the sawed-off pickup bed carts that existed in FO1/2 work in Gambryo.

Dunno why, though. They have wagons in Skyrim. How hard could it be to make a two-wheeled version that can be dragged by an NPC or player?

Because having something else do the work is way better?
 
There's no reason why they couldn't hook brahmin up to instead of people once they had a working model. Bethesda had horses pulling the wagons in Skyrim. Having people do it would keep with what was shown in FO1/2.
 
There's no reason why they couldn't hook brahmin up to instead of people once they had a working model. Bethesda had horses pulling the wagons in Skyrim. Having people do it would keep with what was shown in FO1/2.

True, but having people pull heavy carts over long distances is... well Brahmin is always more preferable.
 
More importantly.. given how common such things as old flatbed trucks are, why aren't the brahmin towing a trailer?

A little light metal cutting and Jury-rigged adjustments and I could see a pretty good flatbed conversion carrying a lot more than a single brahmin...

Heck, being that there are clearly people with enough engineering capability dotted about in various places I'm surprised that there hasn't been some retro-fitted automobiles that are nearly fully operable...

Like, what if the player character were able to find all the parts required for an old highwayman car and with enough technical capability, fix it up so the player could more easily move about the world map and possibly carry more important things with them...

Hmm if only that kind of detail could ever be included into a computer game!
 
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I wonder why you can get ahold of a highwayman in Fallout 2 but you can't get ahold of any sort of transportation in the Bethesdian Fallouts?
Though I'm going to get the "well the map is too small for that" and you're probably right, but I find it hard to believe people can create useless synths but not a way of transportation. Oh what am I saying, Bethesdian Fallout societies always live in shitholes without any sense of progression...and skeletons everywhere.
 
Should've just used them to open up a cafe that served Deathclaw egg omelets and keep the Deathclaw inside a shed out back. Probably would make lots of useless caps.
 
cos they're the most similar thing to a horse in fallout world.
the real question is,why they're all cow-brahmin and there's not a bull-brahmin. how do they reproduce?
 
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