I have no idea which character you're comparing with Joshua and others from NV, but I will say this - that article is brilliant. I have read before some similar analysis which compared NCR and Legion with Afghanistan, as well as situation in Syria, but this one goes really in-depth.
Thanks to
@Earth for sharing it.
I'm just shocked it exists, it's such a recent article. Maybe
New Vegas will actually get some real cult status amongst video gaming, and I don't mean in the sense that it will be a fun game loved amongst just
Fallout and RPG fans. I mean critically.
Quick history lesson:
The Wicker Man was filmed in 1973. The producers hated it. They thought it was weird and unmarketable. Because they didn't know how to sell it they slashed and edited it. Changed it to be a marketable "B horror" movie, then sold it to British and American markets where it was quickly forgotten by everyone but the people who made it and the few people who saw it. Then suddenly, four years later, an American article was written about it, describing it as the "the
Citizen Kane of horror movies." Suddenly renewed interest appeared. The original people behind it looked to repair the film and rerelease it. In 1979 they were able to put together a more complete version, which was released to critical acclaim. Voila! We now have a critically acclaimed cult classic on our hands. One that appears in the "1001 Movies to see before you die" books. My point is, there may be hope for
New Vegas yet.
Agreed with you on
Fallout being a better game than
Vegas, but to be honest the two are very different beasts.
Fallout is a science-fiction gothic horror story.
New Vegas is a post-apocalyptic western. If it weren't for Bethesda's engine the two would be stood as equals for me.
@Prone Squanderer = The truth, sadly, is that it’s easier. It is easier to hope for things to be wiped clean than to look at the problems faced by our planet today and to fix them. That’s New Vegas’ genius.
One interesting point about that is: Both Elijah and Ulysses want to do exactly that in some way. Both of them want to reset the clock. To "begin again". Because they're disappointed with how the post-nuclear world has worked out. It shows how, even after the world has blown up, that that feeling of wanting all the world's problems to go away, won't go away. Because it's human nature for us to want things to work perfectly, and to want to take the easy way out when things don't go our way.
All this in a game with robot scorpions.