Sim of A Sim Of A Sim ...
Sim Of A Sim Of A Sim ...
Well, they gave themselves a whole year to sell, something, not clear what, but on this day it looks like ...
some form of miss direction, or
mystic direction!
What post apoc' Tarot cards are they laying down?
What is the concept to focus on, the 'pitch' or the product?
Sim Junktown?
Sim Junktown MMO?
Sim Farm mashed with resourse management tech trees and strategy / operational coMbat?
No, this inducement, with all the cheek of side show 3 card Monty, hand waves about a dream of a dream.
In some philosophies the idea, the ideal, is 'purer' than reality, and this imagined, imaginary MMO/whatever, the first round is about design haggling on Interplay / Black Isle forums.
So maybe this is
Sim Game Design.
Even with my failed business sense, one might think that 10 or 20 dollars down, NOW, might mean 10 or 20 dollars off, IF a product shipped / down loaded.
No, this concept is too pure to promise any 'dirty' material quid pro quo.
Don't focus on the finished product. Mere clutter.
Ignore the man amassing capital behind the curtain!
Breath the either and ride the moon beam!
The media is the message, and the game it self, this game played, this Kool Aide drunk,
may be @ BI forums!
Believe in believing to believe!
Come one, come all, step right up, crawl out of your 'ivory' basements,
and pay to play
Sim Game Design at
Black Isle Z!
4too