That's not relevant to this discussion.Public said:You wanna tell me FO3 is a better RPG then The Witcher?
I’m perhaps most impressed by the sort of web traffic that it is receiving. If you have a more complex analysis, then I’d be happy to hear it. And before you start typing, make sure it isn’t just some variant of “I don’t like FO3.”Patton89 said:So, your main point for a reason why this game will be remembered, is its GoTY and sales. Too simplified. Atleast for long term.
Don’t do that. It’s bush league.Patton89 said:And you think there has been nothing atleast unique in gaming after 1987 ?Dionysus said:I'd go so far as to say that most of the really big titles after 1987 or so were very similar to one or more preexisting title.
I certainly never claimed that Fallout 3 is a better RPG than anything else. We were talking about similar games, and I pointed out that the Witcher isn’t very similar. It’s not like the comparison of Quake 2 and Half-Life. If you really think it is, then I understand why you don’t think FO3 will be remembered. You probably don’t have any idea as to why people like FO3.Patton89 said:You claim that there is no competion. There is. fallout 3 is better RPG than anything else on the market ?" Not a fact, your own qualitary judgement". You are accusing me of that, and you do it yourself.
From my perspective, that’s an incredibly strange thing to write. This might be part of the disconnect that I’m having here. In the U.S., the most remembered games are mostly console games, and they sold a ton of units. Games like Final Fantasy VII and Pokemon are more remembered than Fallout 1&2, and it isn’t even a close comparison.Commiered said:Too true. Just look at the sales of well remembered games in the past. They didn't sell all that much compared to F3(Though they were pretty much exclusive on the PC and not console).
You would have a good point if a Harry Potter game ran off with a bunch of GotY awards, and got the most traffic on general gaming sites two months after release. But it didn’t, so you don’t.Commiered said:If sales make a game great then just look at the top lists from the past. In 2001 one of the best selling games was Harry Potter (3) and another was Frogger (12). By the logic of Dionysis they are games to be remembered forever because they sold more than Gothic did that year for example.
Dionysus said:Anyway, the question is whether the Witcher will overshadow FO3. I don't think they are similar enough for that to happen. They both fall under the broad umbrella of "RPG", but they do different things.
Naw, The Witcher is more like a rhythm game with RPG elements.Public said:Fallout 3 is a FPS with RPG elements (a Hybrid like Deus Ex, Bioshock, etc). The Witcher is RPG/Action RPG (more like Fallout 1 & 2, Planescape:Torment, Baldurs Gate, etc).
Patton89 said:Oh, and i know why SOME people want to play bethesdas games, its the "freedom" But, problem is, it is meaningless freedom, there are almost no consequences. Badly done "freedom".
I was jokingly pointing out that you can say the same sort of thing about The Witcher as Deus Ex or FO3. The Witcher is combat obsessed, and that combat is played in the form of rhythm game. It's like DDR meets Diablo.Public said:Rhythm game?
Yes, you posted one example (Quake 2), and I disputed the notion that it has been forgotten (we certainly both remember it), and explained why FO3 is in a much different situation (there are fewer open-world ARPGs on the market). And the real problem is that you don't have any reason to think that FO3 will be forgotten in the face of the evidence that it won't be forgotten. It is possible that FO3 will be overshadowed by FO4 (much like Quake 2 was overshadowed by Quake 3 among other titles), but it seems more like the Morrowind of the FO series right now. It has introduced the classic franchise to a much bigger fanbase, and it has been met with praise despite some outcry from the original PC fanbase. It probably won't be as big as Morrowind, because of its timing in the 360's life cycle and its release on the heels of Oblivion, but it definitely isn't in a situation similar to Quake 2.Patton89 said:I have already posted example that short term popularity and holding power does not mean that game will be remembered in the long run. There are countless games that have failed to be remembered ,even when they had short term popularity and short term holding power. It is rather bad base to claim that a game will be well remembered.
No, that isn't "pretty much" what I was claiming. I specifically said that the really big titles were similar to preexisting games. The preexisting games could have been created after 1987. To use your own example, Doom is more remembered than Wolfenstein. Resident Evil is more remembered than Alone in the Dark. Star Control 2 is more remembered than Starflight. Halo is more remembered than Marathon. The first iteration frequently gets buried under the popularity of a title that comes along and does the same thing better or simply reaches a bigger audience.Patton89 said:You said that big title games after 1987 are very similar to previous games. That is pretty much claming that games after that are not unique or different, and that is not "objective"
Your definition of "badly done" freedom is precisely what characterizes a sandbox game. And sandbox games are actually pretty popular. And yes, people do remember them.Patton89 said:Oh, and i know why SOME people want to play bethesdas games, its the "freedom" But, problem is, it is meaningless freedom, there are almost no consequences. Badly done "freedom".
Patton89 said:On basis of your assumption, i could claim that a game called boiling point:road to hell is well remembered, because couple of people remember it.
Dionysus said:You would have a good point if a Harry Potter game ran off with a bunch of GotY awards, and got the most traffic on general gaming sites two months after release. But it didn’t, so you don’t.Commiered said:If sales make a game great then just look at the top lists from the past. In 2001 one of the best selling games was Harry Potter (3) and another was Frogger (12). By the logic of Dionysis they are games to be remembered forever because they sold more than Gothic did that year for example.
To restate it again, I’m not just talking about sales. I’m not just talking about critical reception. I’m not claiming to possess magical powers of precognition. I’m looking at a few measures of popularity and short-term staying power, and then I’m making a judgment about the future. If you have any measures that suggest a different conclusion, then I’d be happy to discuss them. But if you want to be a solipsist about all of this, then there’s no reason to click on the topic in the first place.
Yeah, I'm sort of going with the dictionary definition. Technically, Big Rigs, Zero Wing, and Daikatana are well remembered, even by those that never played the games.Per said:It could be, will people bring up Fallout 3 in "What we were playing in 2008" look-backs?
It could be, will people use Fallout 3 in "Dude, Daggerfall already did that in 1996"-type sentences?
It could be, will there be sites (fan or otherwise) with active play and modding discussion sub-forums for Fallout 3?
It could be, will it be making any sort of "Best of" lists?
What? Now I can't tell if you are disagreeing with me or agreeing with me. FO3 has been getting GotY awards (and other critical praise) and it already has a decent mod scene. Judging from Beth's other mod-friendly games, the following for FO3 will be around for a while. Morrowind was released in 2002, and it still has active modders. There's even an ambitious project from some people that are trying to replicate Morrowind using Oblivion's engine.Commiered said:Ok buddy, how about Operation Flashpoint. Won many GOTY awards, best in category etc. bast simulation etc. Shipped 1 million units 'only'. YET is is still remembered, still going VERY strong with numerous fan sites updating it even as they forget the sequel! So if your definition is net traffic and GOTY etc awards. then Operation Flashpoint has it in spades, for a game released in 2001.