[WIP] Weapon FRM edits

Discussion in 'Fallout General Modding' started by NovaRain, Dec 3, 2008.

  1. Continuum

    Continuum Vault Fossil

    Nov 8, 2006
    If you (author) says so ;)



    Two variants, one with clean and second with dirty "barrel".
     
  2. x'il

    x'il Water Chip? Been There, Done That

    980
    Mar 3, 2009
    Pretty! now i have to see those in-game. :)
     
  3. x'il

    x'il Water Chip? Been There, Done That

    980
    Mar 3, 2009
    Some more weapon variations:

    Pulse pistol:

    ---

    Another pistol (a more fallouty magnum?):

    --- --- ---

    A couple of strange looking rifles(?):

    ---
     
  4. .Pixote.

    .Pixote. Carbon Dated and Proud
    Modder

    Sep 14, 2009
    Very Nice X'il...you've become quite a weapon smith. :wink:
     
  5. Jotisz

    Jotisz Mildly Dipped

    557
    Aug 28, 2007
    Nice stuff the pulse pistol cool about the other pistols the third and fourth looks the best. And as you said the rifles looks strange I personally don't like them in their current form but that just me.

    Btw I was playing around a bit and come up with these

    I know the pistol doesn't look quite good
     
  6. Makenshi

    Makenshi Ahoy, ye salty dogs!

    Jul 28, 2006
    Any chance of an FRM for a pump-action shotgun?
     
  7. .Pixote.

    .Pixote. Carbon Dated and Proud
    Modder

    Sep 14, 2009
    Is this of any use...

     
  8. Makenshi

    Makenshi Ahoy, ye salty dogs!

    Jul 28, 2006
    :ok:

    you kick so much ass it's not even funny anymore :D
     
  9. John B.

    John B. Look, Ma! Two Heads!

    389
    Sep 24, 2010
    Hmm this thing, I made it in the hopes that I could find a way to port it to fallout, but I'm pretty sure it would explode after firring one shot, if someone could suggest some improvements to make it not explode...
     
  10. .Pixote.

    .Pixote. Carbon Dated and Proud
    Modder

    Sep 14, 2009
    Nice Model. Texture the sucker...angle it, and then render the gun at 120x50 pixels, and yeah all of the fine details will be screwed, still it might look cool. What software did you use.
     
  11. John B.

    John B. Look, Ma! Two Heads!

    389
    Sep 24, 2010
    I made that on one of my old friends computers, as a possible weapon design, can't remember what program I used, but when he kicked the bucked I kind of just let it set there.
     
  12. Terbitator

    Terbitator First time out of the vault

    16
    Sep 1, 2009


    I made this one for ... something.
    Any opinion about it ?
     
  13. II Snake II

    II Snake II First time out of the vault

    43
    Aug 21, 2010
    Hehe, hello Terbi ;) !

    Nice model John B., I tried to put it into Fallout style, tell me what you think :

     
  14. John B.

    John B. Look, Ma! Two Heads!

    389
    Sep 24, 2010
    wow, cool, now I just have to find a way to skin it.
     
  15. Makenshi

    Makenshi Ahoy, ye salty dogs!

    Jul 28, 2006
    Looks like you beated Pixote's :shock:

    Any chance anyone will make it happen? Meaning, put the actual weapon in the game?

    Suggestion: 15-25 damage, 7 gauges, 14 range

    In short, it's the same as a combat shotgun, but without burst (so it can be given to npc's like vic safely)
     
  16. II Snake II

    II Snake II First time out of the vault

    43
    Aug 21, 2010
    Don't worry Makenshi, this weapon will be used :wink:

    I made two weapons for fun, tell me what you think :



     
  17. Hopper

    Hopper First time out of the vault

    50
    Sep 4, 2010
    Oh la vache c'est joli :D.
     
  18. Riel88

    Riel88 First time out of the vault

    76
    Mar 30, 2010
    Good stuff !!
     
  19. Makenshi

    Makenshi Ahoy, ye salty dogs!

    Jul 28, 2006
    Nada de francês aqui rapaz :evil:

    [spoiler:d33bf74890]No french here pal :mrgreen: [/spoiler:d33bf74890]
     
  20. Jotisz

    Jotisz Mildly Dipped

    557
    Aug 28, 2007
    @John B.
    Nice model the only thing I miss is the grip but otherwise its awesome especially the details and thanks to II Snake II now we know how it could look in game too
    @Terbitator, .Pixote.
    pumpaction rifle yeah! Both looks cool, though Fallout has a plenty of shotguns but I always felt that there was an empty space, and looks like you two have filled up that little space, I like both rifle as I said but I prefer Terbitator's cause it has a better placement in my opinion
    @II Snake II
    I like the rifle you made the pistol is good too but somehow it looks strange for me probably because the grip I can't really see how it would fit in a hand you should make it a bit longer vertically otherwise it looks good too.