[WIPz] Golem Bouncer

Discussion in 'Fallout General Modding' started by Prosper, May 16, 2010.

  1. Prosper

    Prosper Where'd That 6th Toe Come From?

    431
    Aug 25, 2007
    After getting feedback from the well known 2238 FONLINE, I have secretly improved the critter graphic and re-rendered out AB walk animations for all my friends here!









    As suggested by PooperScooper (an administrator of the great Duck and Cover website), the limp is actually suiting for this monster.

    Sincerely, your hard working volunteer modder,
    Prosper


    p.s. give credit if you burrow any of these. thanks!
     
  2. Surf Solar

    Surf Solar So Old I'm Losing Radiation Signs

    Aug 20, 2009
    This time it looks actually ok. The colourset could be a bit more fallouty. (there is some thread about the fallout color palette IIRC).

    If this thing has a good backgroundstory attached, I wouldn't mind seeing that in a mod or so.


    Though, this here looks a bit odd.
     
  3. Prosper

    Prosper Where'd That 6th Toe Come From?

    431
    Aug 25, 2007
    That is odd.. i must of combined some of the frames of another animation by accident into the SW.

    For coloring I don't know what to do really... I am color blind.. I could try slapping on similar colors the best I can.
     
  4. Surf Solar

    Surf Solar So Old I'm Losing Radiation Signs

    Aug 20, 2009
    Sorry, I apologize, didn't know that. Maybe, if you improve the critter a bit more, one fine guy'll overwork the colour set then. ;)
     
  5. Demonslayer

    Demonslayer Water Chip? Been There, Done That

    968
    Aug 8, 2005
    Yep, leave the color for someone else and focus on the critter. You've improved a lot since last one :)
     
  6. Chris Parks

    Chris Parks Vault Senior Citizen

    Jun 10, 2006
    Actually quite impressed by that. Would love to see some attack animations.... a huge claw coming down to swipe at its enemies.

    Keep it up.
     
  7. Prosper

    Prosper Where'd That 6th Toe Come From?

    431
    Aug 25, 2007
    I thought it would be worth a try to add hair. I am using Blender's particle system to get the job done.


    I like it.. but it is hard to say whether or not it fits the atmosphere of fallout.

    edit: fixed link[/img]

    edit 2: So an attack example is in ordeR?
     
  8. Chris Parks

    Chris Parks Vault Senior Citizen

    Jun 10, 2006
    YETI!! I don't know why.... but I like it. Its something new / fresh and not seen in fallout. Even the rats had no visible hair.

    If you finish it.... it could be useful somewhere.
     
  9. Continuum

    Continuum Vault Fossil

    Nov 8, 2006
    Pussy Monster!

    Thanks God.

    In lulzy Frankenstein Mod only, I see no other place for it.
     
  10. smilodom

    smilodom Look, Ma! Two Heads!

    346
    Apr 17, 2008
    There was probably something wrong with the hibernation chamber... :mrgreen:
     
  11. Dude101

    Dude101 Vault Fossil
    Modder

    Aug 3, 2005


    This one looks okay. Well done Prosper. Because of the limp he would have to a unique critter though. So no fighting hordes of Yetis.
     
  12. bog

    bog First time out of the vault

    53
    Nov 18, 2009
    the hair definitely makes it better mostly because it hides some of the flaws. The feet look a little weird, they might give the impression of walking on tiptoes or floating.

    You have improved a lot Prosper though i would suggest you look at some anatomy and some animation books, or some online tutorials and stuff. I understand you're making monsters which are not anatomical correct humans, but they are probably mutated humans or whatever so the foundation is the same.

    for the walkcycle take a look at these:
    http://www.idleworm.com/how/anm/02w/walk1.shtml
    http://www.anticz.com/Walks.htm
    http://minyos.its.rmit.edu.au/aim/a_notes/anim_principles.html

    Also yeah, what Dude101 said, the limp is fine for just one critter, but to see 2 or more limping on the same leg would be weird
     
  13. Prosper

    Prosper Where'd That 6th Toe Come From?

    431
    Aug 25, 2007
    I have much house work to do today says my parents.

    But I did make a quick video of the creature with one attack animation. There is more than one though.. but for showing off only.
    [youtube]http://www.youtube.com/watch?v=FycetGt3S0k[/youtube]
     
  14. Oracle

    Oracle Vault Senior Citizen

    May 19, 2003
    your improving prosper but i do not see this walking around in the FO games.
    However maybe as a failed super mutant transformation (bad batch FEV :P) but then the hair would be silly again :)

    Anyways you will probly drop this project to create something else again...
     
  15. xzel87

    xzel87 First time out of the vault

    18
    May 5, 2010
    In all blatant honesty, which i am commonly known among my friends, I am going to say this:


    Please stop making all these weird scrunched up plasticine figures , at least for the purpose of using it in FO/FO2. GO ahead for FT:BOS or FO3. Why?, Because...

    1. Doesn't fit the atmosphere of the game.
    2. Doesn't fit the feel of the game.
    3. It's just bad. Although this looks far more advanced than what you put out previously.

    I'm no designer and I'm definitely not a modder. But, I am a Fallout fan.

    Looking at your creature, it reminds me of those 2.5D Ice Element Monsters from some MMORPG games.


    On a side note, keep up the learning.
     
  16. Prosper

    Prosper Where'd That 6th Toe Come From?

    431
    Aug 25, 2007
    Offtopic:
    Clothes folded and yard mowed!

    @Dude101
    Well it is not my call as to how many copies of the critter is placed in the game. I am making modder resources for the time being and maybe much later on I can expand my skillset into real mapping and such.I agree that the critter should be of a kind I guess.

    Thanks for the links! I will look over them and hopefully read into it as much as possible!

    I will keep an open mind that the monster's anatomy should agree with some laws of physics. hehe

    @Demon and Oracle and the rest of you who believe I have improved, thankyou very much! I was afraid at times that I may never improve.
     
  17. Demonslayer

    Demonslayer Water Chip? Been There, Done That

    968
    Aug 8, 2005
    I think the first version looks better than the second one, simply because it would fit the fallout environment better (at least better than the hairy one).

    Changing his color to skin toned or mutant green would make him look like an oversized human changed by radiation or a super mutant that didn't complete his transformation (half human half super mutant). Still, the critter would have to be a bit more worked on.

    The hair thing could be tested on mole rats and such though.
     
  18. Continuum

    Continuum Vault Fossil

    Nov 8, 2006
    Look, Dude101:

    I'm always right! Remember that! And I can't be overruled, of course. Never. Seriously.
     
  19. x'il

    x'il Water Chip? Been There, Done That

    980
    Mar 3, 2009
    ^Hahaha... and Cotinuum's crusade against Prosper's evil continues!! :lol:

    (your crusade is righteous of course, but it would seem that MR is... *arhem*... trolling you a little bit?)
     
  20. Oracle

    Oracle Vault Senior Citizen

    May 19, 2003
    remember Lich and his work? Sometimes I get the same around Prosper as I had with Lich when he opened new topics :P