World of Darkness/Vampire: The Masquerade New RP Interest?

Mστh

The W'rkncacnter
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It's been quite awhile since we've had any RP happen here, especially since Gonzalez has gone off the grid.

I figure establishing a new RP, but doing something like World of Darkness/VTM might be different enough spark interest in a new RP.

The basis around it would be a group of Hunters from different backgrounds and various reasons to why they became hunters, led by a grizzled old war vet/former Green Beret who has been hunting for decades, and taught the party PC's to hunt (background open for changes, of course). They then travel around like the Scooby Doo Mystery Van, but instead of solving child friendly crimes they're ruthlessly tracking down vampires, werewolves, mages, et cetera and brutally murdering them.

If World of Darkness/Vampire: The Masquerade doesn't interest you, we can always do Shadowrun. We also wouldn't necessarily need to use a full RP system, that way people can join the RP and don't have to worry about keeping track of stats and a bunch of other crap, they can just jump in and have fun with a simplified system when any rolls would be done by the DM (myself) behind the scenes.

In a sense it would be more about the RP than the min/maxing tabletop gameplay of creating a character where you need to keep track of fifty different stats. Though, if a simplistic system doesn't interest, we can always switch over to using a more traditional, complex RP system. I'd handle all of a grunt work, i.e. drawing maps, making rolls, creating the campaign, et cetera.

I just need to know how many people are interested. Ideally, we'd want to have a minimum of three people participating. The more the merrier. If there's no interest then we'll just leave this thread to collect dust and that'll be that. I'd really like to get a campaign going, though.

So, any interest for old times sake?
 
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Awesome. If we can get one (fingers crossed for maybe even two) more people we can get this going.
 
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This seems interesting. But I would need some information on how it would be set up.

Especially two questions:
How would it be played? What platform would it use?
 
I would be interested, but it might be hard to set up across different timezones.

I'm in GMT +2:00 for example.
 
This would definitely be something we would decide on together, as I'm open to options. Originally I was just thinking about going with the old school Gonzalez style and have it ran here on the forum via board posts, but then again I didn't think so many people would be interested.

Right now there's two options as for the RP system we can use. We use a traditional RPG system (though perhaps not something as clunky as the WOD traditional system and just make adaptations to what we use, like D&D 5E) OR we can simplify everything and do it all homebrew, i.e. basic stats and basic rolls for things like attack/perception, et cetera. On the other hand, we can use Fallout's own SPECIAL system since that's something we're all familiar with, and just make adaptations (for example, perception might not just be what you can perceive physically, but also within the paranormal). You'd draw up a character using the SPECIAL system (for example), and create a background - i.e. who is your character, why they became a hunter, et cetera.

As for where and how we will do this, again there's two options. We can use one of the actual free tabletop programs to run the game, or we can go with my original idea to run it via the board. The way I planned to do that was basically by stealing the way Gonzalez used to run RP's here. Have two threads: OOC and IC. IC is where we're in character and make all the roleplaying decisions (and I, as the DM would lay down the plot), and also where we would make our rolls. OOC would be for everything else, such as the inevitable conversations we'd need to have outside the game - and would also be the place where I post general lore info or terms you might need to know for those of us who haven't played V:TM or WOD.

These are my ideas, but if you guys think there's an easier or better way to do this than definitely let me know. I'm honestly just surprised so many people are interested. I legitimately expected this thread to graveyard, but I've been wanting to run a Vampire: The Masquerade campaign (as hunters) for so long I figured I'd give it a shot here.

I'm leaving this open because I want us to decide as a group. I don't want to use a system or platform anyone is either uncomfortable or unfamiliar with, so as far as I can see it, the options I gave above are the most reliable ways we can run this campaign (though again, if you have ideas please let me know).

I would be interested, but it might be hard to set up across different timezones.

I'm in GMT +2:00 for example.

I'm GMT -6:00 myself, but there are ways we can make this work despite timezone disparity, such as running it via forum.
 
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I've been wanting to run a Vampire: The Masquerade campaign (as hunters)

Personally that's what got me interested the most.


Rules: I'm gonna be honest- I've never played VTM PnP. But I've played Bloodlines and Redemptiom so I know the basics of WOD. I'll leave the decision to more experienced in this field.

Where: I'm OK with the board.
 
Sounds good. So we've got one vote for running it on the board via post. Also, don't worry about having never played the pen-and-paper, I honestly doubt many (including myself) have.

For that reason I recommend that we implement a more simplified system that all of us can understand: the SPECIAL system. You'd make your characters just like you would in FO 1/2, 5 baseline stats with 5 extra to add (with the option to deneg a skill to gain a point), OR we can just have everyone roll a 1d10 for each SPECIAL stat and draw up their character that way. This is what I'll have you guys use to create and draw up your characters IF that's ok with you all. We can even include things like traits and skills (swapping out some of the skills like "gambling" for others that make sense within WOD), however that might be going too far/getting to detailed.

As for right now this thread is just the preparations thread. If/when we get things underway we'll have two threads in operation: IC for the RP and OOC for everything outside the RP, such as discussion, questions, character creation, et cetera.

For those who aren't that well versed in V:TM/WOD lore, it's ok. I plan on doing a write up of basic terms and lore kinda like a simplified dictionary that way, if a topic comes up at some point, for example let's say two characters are talking about diablerie (the act of one vampire feeding off another), you can just check the OOC thread to get a quick definition so you can understand what the hell people are talking about.

EDIT: I am going to begin working on a homebrew system now. It will be familiar, but also unique and easy to use. It won't take me long to make, while I wait for answers from the others. It will be based off and then expanded around the SPECIAL system.
 
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Thought I'd post this so you guys can get a general idea/inspiration, it's from the original sourcebook:

Alone In The Night
Good, you’re awake. No, no, no, don’t struggle. Don’t. You’re going to hurt yourself. Yeah, you’re tied to a chair. I don’t blame you for panicking, but try to relax. I promise I won’t hurt you or kill you. This is just for both of our safeties. You don’t have to believe me. I wouldn’t. You’ll just have to see when you’re still alive at the end of this. Okay? You don’t have to answer. Yeah, I gagged you, too. Sorry. Honestly, that’s just so you shut up long enough for me to say my piece. It’s going to be a lot to take on board, and we don’t have time for all the stock denials and “why-is-this-happening-to-me?” bullshit. It’ll all make sense when I’m done, I promise. You don’t have to believe me. You just have to hear me.

So, You’re a Hunter Now
Welcome to the lonely, desperate struggle for the night. Don’t pretend you don’t know what I’m talking about. We’re past that now. That time is way gone. It was gone the minute you saw that damn monster. Vampire. Whatever. Call them goddamn boogeymen for all the difference it makes. They are what they are. That makes you sick, doesn’t it? That they exist at all? Walking, talking monsters among us, getting away with murder. Abandon all hope ye who enter here, right? But you haven’t. That’s just it. I see it in you. All you got left is hope. The small glimmer of hope that you can still make a goddamned difference in this fight. You can take down one monster. Take back one block. Free one slave from the undead’s power. Excise one cancer from this sick world. Make a stand. Draw a line in the sand, and let them know which side they fall on. Alone, if you have to. Which is good, because you are alone, from here on out. You don’t have to tell me I’m right. I see it all over your face, same as mine was. The good news: You can do it. Kill the bad guy, take back the block, save the kid, whatever. But it’ll cost you. Cost you what? Everything. Family, friends, credibility, a long look at the sun... your daughter. Your life. Everything.

Oh, no? You shaking your head now? You think you’re going back? You’re going to track down and murder a fucking vampire, and then what? Go into work the next day and be all, “Hey, Pam, how’s Don? The impetigo clearing up?” Push your papers around and pretend that was the only vampire, ever, so everything’s cool? What’s the matter? You don’t know what you’re gonna do, do you? You probably ain’t settled on killing it for sure, huh? Hadn’t said it out loud yet? Bah! What do I know? Maybe you’ll walk away. You wouldn’t be the first. But I don’t think so. You saw that thing and knew you had to do something. Anything. Now you’re a hunter. Like me. Some call themselves investigators, or truth seekers, or illuminators of hidden mysteries.

Met one group who called themselves the Torchbearers. Bunch of self-important bullshit. I don’t get caught up in fancy titles. It doesn’t matter what you call it. Even if you’re “just curious.” You’re gonna follow that vampire around and take little notes. See if it sparkles or has a mother or whatever you’re gonna do. You’re still hunting. You’re a hunter. Same difference, whether you plan to put a bullet in it or not. To me, at least. Either way, I want to help. I’ve been lucky enough to become an old hunter. I ain’t gonna be lucky forever. It already cost me more than I wanted to pay. All I’ve got left is knowing what I know, and it won’t do me any good to take it with me. So you just sit you a sit and let an old man learn you some things. Well, you don’t have much choice. I appreciate that. Quit struggling. You’ll hurt yourself. No. No, we’ll just leave the gag in for now. Let’s go back to the start.

Why Do This?
You do it because you have to. Same as we all do. They killed your family. They turned your son into one of them. They took those kids. They deal drugs or peddle flesh or worse from that old house. They control the government. They horned in on your turf. They’re monsters. They used you, and you won’t give them another chance to do the same to anyone else. They hurt people. Whatever the reason, you do it because you have to. You do it because no one else will.

Motive
What if I told you to dive into a shark tank and pick a fight with one? Just swim up and take a swing. You’d think I was touched in the head, right? Well... you probably think that anyway. Point is, you’re not built for the water. You don’t have the strength, speed, or agility a shark does. You don’t have the natural weaponry. That fucker is built to kill in every direction, and you barely know how to swim. You get where I’m going with this, right? That’s what you’re doing right now. That’s what I do. That’s what two dozen or so other hunters I’ve met do. What would drive people like you or me to jump into that tank like we got any business? Here’s just a few reasons I’ve come across. Revenge: The big one. I don’t have hard numbers, but it’s a safe bet most of us lost something we couldn’t stand to lose. Family, friend, lover. Maybe murdered, maybe turned, maybe they’re still alive and serving as a ghoul — a kind of slave. Whatever, the loss is the same. So’s the need to avenge it on one or all of those bloodsuckers. Straight up, you took from me, I take from you. You hurt me, I hurt you. Eye for an eye, tooth for a fang.

Righteousness: The do-not-suffer-them-to-live set. Vampires are blasphemies, unclean, impure, or just plain not right. Whether it’s religious or racist, the righteous just cannot stand that these creatures tread the same earth as you and me. And they won’t hear otherwise. The very notion makes their skin crawl and their fists tighten. No price is too high to pay. If innocents get in the way, well, acceptable losses and all that. Who among us is truly innocent after all? Don’t look at me like that. That’s what they think. You probably don’t want to talk politics or religion with them, but they hunt as well as anybody.

Duty: You got a responsibility. Maybe you took an oath at some point or simply need to see right done. Cops, soldiers, doctors, reporters — I even met a psychiatrist once — all see the hunt as an extension of what they swore to do. Duty is almost always in service to something bigger than you, even if it’s just an ideal. You do it because you said you’d do it. You made a promise to someone somewhere. Doesn’t need to be God, or some institution, or anyone at all. Could be you see the vampires picking on the weak and you see yourself as strong. Well, less weak, anyways.

Power: Some people simply cannot abide they ain’t king shit on shit hill. Vampires rule the night? We’ll just see about that. The rich and powerful don’t like other sharks in their pool. Maybe some mixed-martial-arts dude who needs to pit himself against the toughest motherfuckers. Or maybe some chick out to prove there’s nothing she can’t do. Funny thing is, we lose the most of these guys to the other side. They eventually get noticed and are made an offer they can’t refuse: more power. Not all of them, but a lot. Don’t turn your back on this type, but they’re good for drawing attention away from you.

Curiosity: You caught a peek behind the curtain, and you can’t just go back. Some, their drive is purely academic. Others have a personal need for truth. If there’s one vampire, then there must be more. How many? How do they make more? Are they biological or magical? Are they monsters or victims? How do they socialize? What’s their sign? Will they date me? Blah blah blah. Sorry, I hate these guys. Mostly tourists and starfuckers, you ask me. A few are okay when they come back with something valuable. Eventually, most of them walk too far into the lion’s den and never come out. Neither do any of their notes.

Thrills: This type just plain freak me out. Listen, if you make it out alive, your heart pumping, all that sweat and adrenaline going, hey, it’s a rush. I get that part. Not enough of a thrill to be your only reason, though. You got your privileged and entitled used to getting whatever they want. You got the kinks who can only get off if they’re so close to death they hear it call their name. One way or another, brushing up against the undead is a thrill to them. Takes all kinds, whatever makes your grapefruit squirt, and all that. But this type’ll get you killed just so she can strum herself in Dracula’s bathtub when she thinks he’s not home.

Insanity: Then there’s the rest. The crazies. I mean, shit, the hunt takes its toll. We’re all a little crooked in the head, but some just come that way. Some got a death wish. Some got urges better taken out on the vamps than other folks. Some see angels and demons or extradimensional whatzits where you and I see... well, vampires, but you get the idea. How do I know I’m not one of the crazies? By now I got enough corroborating witnesses, I’m not that worried about crazy anymore. Plus... well, I just know. How do you know? You don’t. Not yet.

Last Words
We’re almost to the part where I untie you. Almost. First, I have one more bit of knowledge for you. A last word of warning and a request. Two requests. You see, when you get good at this, if you get good at this, it means you’ve gotten good at the not-dying part. You get good enough at surviving and tracking and killing and knowing when to cut bait and when to go to ground, who to trust and who to stab in the back before they do the same to you. You get good at all that. You get so good that your enemy comes out the other side of fear and comes to admire you. Gets to think you’re worth more to him alive. Forever. I got took a couple weeks ago. I’m one of them now.

And while I took the bastard that did it right back, it doesn’t undo the damage done. That’s one thing the movies don’t have right. So now I’m going to untie you. And if you’ve learned anything at all, you’re going to kill me. You’re going to tie me to that same chair, and you’re gonna take that machete right over there and you’re gonna do your best to take my head off in one. I sharpened it as good as I could. Then, if I can ask you one more thing, you’ll take this envelope. There’s an address and some info, everything you should need is in it. Find the girl — well, woman now. Find the woman in it, and give her everything that’s in there. And tell her... just tell her I’m sorry.

Don’t you fucking pity me! Don’t you dare go soft on me either. You think, what? Maybe it doesn’t have to end like this? Maybe I can do some good this way? Fuck you. I’ve already tasted blood once. Human blood. I held that girl down and took her life away in great big gulps. You watched me do it, remember? It won’t be long before I have to again. Do you understand that? No, you don’t. I’m starving. Like no hunger I’ve felt before. That hunger is a little monster inside of me rattling at his cage for me to tear your throat out. It’s getting bigger and louder as we speak. I don’t care if you want to do it or not. I can make you do it. I’ve got their powers now. I’ve got.... I’ve come too far to become this. I’m only sorry I don’t have the time to get you more ready. But what’re you gonna do?

The hunt takes everything eventually

EDIT: There's more to it, I shortened it quite a bit. If you want me to post the rest tell me. Or I can just give you the sourcebook PDF.
 
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The old World of Darkness is one of my all-time favourite RPG systems. I used to have a group that played that a few times back in the age of the dinosaurs. :roffle:

If it's played here on the forum, using posts, then I could join in. Since my problems with RPGs online is my bad time zone and not using stuff like mics. >_>
 
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Ok awesome. I'll gather up the names of everyone whos in for sure, then tomorrow I'll lay down the homebrew I've been working on so you guys can write up characters.

I'm trying to make it easy for everyone to understand to be able to make a character, but I have been including a few things from the various Hunter sourcebooks so you might find stuff you recognize.
 
The old World of Darkness is one of my all-time favourite RPG systems. I used to have a group that played that a few times back in the age of the dinosaurs. :roffle:

If it's played here on the forum, using posts, then I could join in. Since my problems with RPGs online is my bad time zone and not using stuff like mics. >_>
I talk like a fag dude don't be afraid of mics.

I am down doing forum RP but it will be slow as hell. Moth if you also want to do some other kind of real RPG like Tabletop hit me up.
 
I talk like a fag dude don't be afraid of mics.
It's not just being afraid of mics. I don't have an available port for them on my laptop, to begin with (I also don't own any mics).
I also have trouble understanding other people talking through mics or phones or whatever. I even have to watch movies and play games with subtitles on because I have trouble understanding the voices.

For some reason, my brain works the opposite way it's supposed to work, which is to filter out noises and focus on voices. My brain filters out voices and focuses on noises. :lmao:
 
It's not just being afraid of mics. I don't have an available port for them on my laptop, to begin with.
I also have trouble understanding other people talking through mics or phones or whatever. I even have to watch movies and play games with subtitles on because I have trouble understanding the voices.

For some reason, my brain works the opposite way it's supposed to work, which is to filter out noises and focus on voices. My brain filters out voices and focuses on noises. :lmao:

Oh right I forgot. It's one of my other friends that is worried about that. I definitely talk like a big ol manly man I tell ya I was just saying that to make ya feel good.
 
I used to sound like I was 14 over a phone/mic. Eventually that shit stopped as I hit my early/mid 20's, and I'm now proud to say that like any grown man I sound like I'm 17 now instead.

Anywho, last recall people. I've got a pretty good idea of who is going to be participating in this campaign but this is to know for sure. Here's how we'll do it.

I'm going to tag everyone who replied to this thread. Those of you who are ready just respond with, well... a response.

From there we're going to ditch this thread and I'm going to open up the OOC thread which is where you three (or four depending on if GM joins) will create your characters. Because Risewild is literally the only one here who's used the WOD system before, and because after taking a look at that system and realizing it's totally different from what everyone else is going to be used to, we're going to be using a modified SPECIAL system, with traits and attributes that I've prepared (attributes will stand in lieu of skills but it'll be done differently than fallout - each skill having five ticks with each tick giving a +1 to dice rolls, you'll see what I mean when we get into the thread).

So, after roll call here I'll create the OOC thread, and drop the system I've created specifically for running this campaign on the board that won't make everything a fustercluck, and will (hopefully) allow it to all run smoothly. The first post you guys make there, should be your character sheets.

Now... Final Roll Call:
(Respond With One Last Post If You're In):

@TorontoReign
@Risewild
@Alphons
@TheGM

Also, TR, noted. We'll have to set something up
 
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