X-Play has Todd Howard up on the stand for its Face Time feature.
Link: Todd Howard face time on X-Play.
Spotted on BethBlog.
Link: Todd Howard face time on X-Play.
Spotted on BethBlog.
scypior said:The game is closer and closer to the release and there wouldn't be any video and probably won't be. Am I right?
MrBumble said:I think I remember Briosafreak saying Oblivion's trailer was released something like two or three weeks before E3. So expect a video to be released in something like seven or eight weeks, right ?
Briosafreak said:I'm more interested in gameplay videos, but those aren't confirmed (or denied).
Matt Grandstaff said:We intend on making gameplay video available for you guys to see the game. That’s all I can say at moment.
MrBumble said:lulzwot ?
Spotted on YOUR blog :
Brother None said:That's a statement of intent, not an official confirmation.
No kidding, that's pretty encouraging. Assuming they pull it off anyway. Might end up with a System Shock 2-esque limited resources feel which would be pretty cool. As much as I love Bioshock, that's one (Possibly the only one for me) area that SS2 did better.Dopemine Cleric said:Todd Howard: "Your character will always be hurt, or crippled, or low on ammo, or suffering from radiation sickness and have to compensate."
Well, this is good news. Maybe the stats might be nerfed, but they might have found different ways to make the game more difficult and have the survivalist feel that Fallout had. Who knows, but I'm looking at that statement hopefully.
Jiggly McNerdington said:Might end up with a System Shock 2-esque limited resources feel which would be pretty cool. As much as I love Bioshock, that's one (Possibly the only one for me) area that SS2 did better.
I ended up leaning on the wrench and lightsaber too much because I didn't want to burn through my ammo, or damage my styrofoam guns. Kind of ended up a double edged sword for me, but at least it made the game more tense.Per said:Jiggly McNerdington said:Might end up with a System Shock 2-esque limited resources feel which would be pretty cool. As much as I love Bioshock, that's one (Possibly the only one for me) area that SS2 did better.
I'm too good at scrounging, I didn't experience that in SS or SS2.Or in any other game, pretty much.
Bioshock was still pretty low on ammo if I recall correctly.Jiggly McNerdington said:No kidding, that's pretty encouraging. Assuming they pull it off anyway. Might end up with a System Shock 2-esque limited resources feel which would be pretty cool. As much as I love Bioshock, that's one (Possibly the only one for me) area that SS2 did better.
same here.Per said:I'm too good at scrounging, I didn't experience that in SS or SS2.Or in any other game, pretty much.
SuAside said:same here.
i always end up hording the best stuff, only to defeat the finish the game and find out i still have a shitload of cool stuff i never used because i thought i'd need it in the tough fights.
Dopemine Cleric said:Todd Howard: "Your character will often be hurt, or crippled, or low on ammo, or suffering from radiation sickness and have to compensate."
Well, this is good news. Maybe the stats might be nerfed, but they might have found different ways to make the game more difficult and have the survivalist feel that Fallout had. Who knows, but I'm looking at that statement hopefully.