Grimhound said:
No, you are right. They tried to make it seem like Fallout 1 and 2 were made by Bethesda and didn't give any credit to the people who actually made the franchise worth the money that Interplay whored it off for.
That sounds a little paranoid.
Actually, what hey wrote is technically correct; he is the producer for the
franchise, which is what they've bought.
I wouldn't read too much into it, because it doesn't really matter - people who know, know, and people who don't care, won't. It is as simple as that; the information about the genesis of the
Fallout series is easily available to anybody who wants to look. A lie like that serves no real purpose, and
Bethesda have talked openly about taking on somebody else's series - now, if you want to talk about the various mistruths
Bethesda have peddled about continuity, fidelity, and the spirit of the game, then that is a very different matter
Grimhound said:
Now, just imagine if Fallout had been whored off to a decent company... Imagine Fallout 3 as made by a company like Valve. They'd probably try to hire on as many of the original team to work on it as they could, if even just as reference. Even if they didn't do that, I'd be vastly curious on the design decisions they'd have made.
Easy to say, but it isn't necessarily true, and especially so if that company had a particularly peculiar idea about how the game should play.
Valve would have had no more reason to hire the original developers than
Bethesda. They had their people already, and those people would have been instrumental in pushing to buy the IP in the first place. Do you really think that they would then bring in a load of senior developers from elsewhere to actually make the game?
Also, and not that I think it really makes any difference, you're assuming that the
Fallout developers were available (whereas, apparently, we only know of one who offered themselves and was rejected).
The only way that
Fallout 3 was going to see serious input from developers off the original series was for
Obsidian to acquire the rights. I've said before; people shouldn't blame
Bethesda for buying the rights, not one jot, they should blame
Interplay for allowing them to buy the rights.