aenemic
Sonny, I Watched the Vault Bein' Built!
I haven't been able to log into Steam for two days so no preload for me. Hopefully the problems will be sorted tomorrow. After all this waiting I want my damn Xcom 2!
what difficulty you're into? i watch lot of beaglerush and christoper legendary plays and it doesnt seem to be that hard.And it's out! I already have two rookies and one grenadier dead. What a warm welcome back into the fold!
Also, a couple of tips. Playing the tutorial is necessary to understand the premise of the story (a very important plot point is shown in the tutorial level). However, having the tutorial enabled means you cannot play the game in Ironman Mode until you start a new game without the tutorial.
That is all. Back to getting my troops killed. *cough* ...getting ADVENT out of Earth.
what difficulty you're into? i watch lot of beaglerush and christoper legendary plays and it doesnt seem to be that hard.
Yeah, a lot of people seem to be having issues. For me it's worked perfectly so far, so I'm happy about that.
I'm playing on Commander (equivalent of Classic in EU/EW) and it's certainly challenging. I've lost a few guys, but only rookies so far. I wanted to do an ironman playthrough, but I'm not doing that until the game is patched. Don't want to lose lots of progress due to any eventual bugs. So instead of going "honorman" or "bronzeman" or whatever you want to call it. I only reload if I'm failing completely, and I only load a save at the very start of a mission. So no turn do-overs. That way I will have to accept lost soldiers unless I want to waste a ton of time replaying missions. I also do this because I want to take in the story. I'm loving how story-driven the game seems to be.
You gotta remember that the Let's Players like Beagle and Mr Odd are really damn good at XCom. Of course they make it look easy.
There is a lot of complaining about the turn limits on the majority of missions. Personally I don't have a problem with it so far. Rather, I enjoy it because it speeds up the game and it has me rethinking strategies and killing old habits. To me, most of it sounds like "man, this game is haaaard - I want easy mode!". Punishing you for sloppy tactics is one of the core concepts of XCom. I sincerely hope all this whining won't have a lasting effect on XCom and future iterations.
So far the main issues appear to be people having performance issues or people claiming "GAME TOO HARD 0/10"
Apparently there are too many timed missions as well. I don't know why it would be a good idea to put a mission timer in a turn-based strategy game.
I gotta ask everybody. What do you think of the 2 action system present in XCOM EU and XCOM 2? Do you like it better compared to Fallout or Jagged Alliance 2?
I have to admit I'm not the best with strategy and sometimes I'm guilty of save scumming from time to time. Usually, if I've failed a single mission two times over, whether it was important or not, I just move on.
The bugs and poor performance are the most common complaints so far, though it's not drastic, people are just surprised to see a PC exclusive being badly optimised rather than a poor PC port again. At this point, I'm finally beginning to doubt whether it's poor effort on the developer's part, or if minimum specs for every PC game from this point on just needs to start going up drastically again. It's like standard requirements for a lot of PC games are starting to fall behind the console capabilities, which is strange.
Anyways, the difficulty complaints so far are there the same way people complain about Dark Souls difficulty. Just because it's fun from being hard doesn't mean letting loose some steam is wrong. Most of the complaints on the difficulty aren't really serious, they're just being salty about it but in truth, any easier would've been a disappointment to everyone. It's a direct sequel and builds on the last one. Playing it like a standalone game in terms of difficulty adjustment is not a very smart way to take it on.
Difficulty's fine, performance was fine on mine but needs patching up on lower specs. I'm thinking the entire gaming industry needs to finally refocus on the many aspects of PC gaming so that either the standards for optimisation improve or we need new, more accurate minimum specs.