I never played X-COM2 but that video about the war of the chosen blah blah blah makes me cringe in my chair.
You have to do this or you're dead, and then you have to do this or you're dead and then you have...
I hate when tactical games remove the tactical part and force you to play in certain ways. That is removing all the tactics from tactical, tactical games are for people to be able to pass the missions in different ways using their own tactics, if I am forced to not use explosives, only go for head shots, to rush and then kill all the enemies and then rush some more and then kill again and so on... It is not a tactical game, it is more like a "puzzle" game since you have to follow patterns.
I have noticed that most "modern" RTS games also remove the strategy. Now most of them are about "Rush the enemy before it rushes you" or "Survive the enemy rush and then rush back and destroy it". Seems to be a trend to make games where tactics and strategies are non-existent and the player only needs to find out the "key of the puzzle" (which is: do it like this to win, if you don't you will most certainly lose). Which is exactly the opposite of what tactical and strategy games were all about.