Welcome to Friedey's, the Fast Food Restraunt of the Damned. You and your Zombie co-workers have a lot of work to do, and there's only one Brain to pass around.
But don't let that bother you too much.
Working here doesn't usually require it.
Give Me The Brain is a hilarious card game set at Friedey's, the fast food restaurant of the damned. The object is simple: play out your hand. The problem is, a lot of the cards require a Brain, and you've only got one to pass around.[/url]
As for the topic on hand, some of my own thoughts, some from the book, which I own a copy of.
If you are looking at a serious outbreak, with large numbers of zombies, fences are no help. They will just pile up and climb over one another until they surmount the fence.
Zombies, if their bodies are really dead, would both sink and float (it's a complicated topic). Dead people initially sink, but as they decompose, gas builds up to a point where the body floats to the surface. So it all depends on if zombies continue to decompose and the amount of time they have been dead.
Still, zombies may be in the water, so if you come close enough to the bottom, they can still bite you (even if they are on the bottom). The book actually talks about zombies in water.
I don't remember what melee weapon the book favors , but it does speak highly of the crow bar, which happens to be personal favorite. It is a useful tool and a weapon at the same time. You can use it as a blunt object to bash, or as a spike to impale. Very versatile and useful if you are fleeing from zombies through a city.
The problem about clothing is the same as Welsh mentioned, it is a trade off between protection and mobility. You could possibly wear a suit of armour, but the zombies would strip it off given the fact you couldn't outrun them. The best bet might be protective gear that prevent knife-cuts,
here is an example. It still limits your mobility though, so which is more important? Not to mention availability.
A group of skilled people, with the equipment to fight zombies, to travel with would prove better than a Zombie Buddy"
TM. Someone has to keep guard while you sleep, after all.
The book mentions escape as well. The trick is to have a prepared location to escape to, a group of people to escape with, and to have everyone check for suspicious activity. This means you escape before everyone else. Pay attention to news report, the government won't be able to cover up a zombie outbreak completely, look for towns being quarantined by the military and such actions that would be indicative of a government cover-up of a zombie outbreak. With an entire group searching for such information, someone should catch it, and contact everyone else. The roads will still be bad, because groups of survivors would set up barricades, and no one will be moving the cars littering the streets. A government might even do something drastic, like nuking an infected city, even if you are still in it.
Situation is drastically improved if you live in a rural area.
Err... nothing to say about the rest of it.
Just remember the lesson we learned in
Shawn of the Dead and in
Planescape: Torment before that. If we can overcome the zombies, we can harness them for menial tasks.