As much as I'd like to just say it sucks and leave it at that, it could have been a decent game if it had had better direction and creative talent. There are parts of it that make me think those producing it tried to carry forward the good bits from New Vegas (the game acknowledges things like people having to farm and eat food unlike in Fallout 3; Fallout 4's faction lineup and endgame stretch almost feels like it's trying to crib from New Vegas' offering; etc.). But it's still made by modern-day Bethesda, and Bethesda's Fallout offerings will never make sense as games taking place two centuries after an extinction event, because they just don't have any sense of how much the passage of large amounts of time affects everything (or they don't care), and they're also much too in love with creating extremely shallow wish fulfillment experiences. As such Fallout 4 is an exercise in being repeatedly punched in the face by stuff that is ridiculous, and it isn't worth engaging with as anything more than a brain-dead shoot n' loot. I do not see any such thing happening, unless you're secretly sitting on a few hundred thousand dollars that you're happy to throw at a long and thankless project.