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Discussion in 'General Gaming and Hardware Forum' started by Starwars, Mar 19, 2007.
Not to mention the shitload of enemies and the extreme repetitiveness.
You can join certain factions, but you have to be careful not to perform quests for the opposite one(s) when you join one of them (e.g. Duty - Freedom). I'm not sure on what different endings depend, but I suppose it could be the amount of cash you have, what faction you belong to etc.
Stalker is indeed a great game, you just need to chew through some of its flaws to get to parts that lift it above other games in its genre.
Merged. Do a search next time.
I thought this forum to be way too general, when I read through it. But I can see why its might get annoying posting a new topic for every little thing.
Good news the upcomming patch 1.1 is suposed to implement Freeplay. Altough you wont play as protagonis of main story, but as another Stalker scavenging in zone.
Its great that they are still working to make it better, rather then droping everything and going for another project.
Personaly I hope somone makes an Fallout mod for it, by that I mean one fallout themed sector with BOS bunker with few glowing ones, wamingos deathclaws lurking around oh yeah allso armor and weapons from FO.
Yes, we know about the patch, there is even a newspost about it.
Was there a quest where you actully needed to drag a body?
You can add no prefetch, to shorten the loadtimes.
"<drive>:\Program Files\THQ\S.T.A.L.K.E.R.-Shadow of Chernobyl\bin\XR-3DA.exe"-no prefetch"
(sorry if this has been posted before)
Nah all tips are welcome. Also there is a alpha mod for Fallout simple stuff weapons and armor.
A bit of a gravdig perhaps but started playing this game recently since it was on sale on Steam and I absolutely love it.
The atmosphere is wonderful and I actually think it looks good graphically even today. The weather effects are very nice and I like the look of most things in this game.
Love the guitar playing stalkers by the fires around the gameworld and the radio music - the feeling this game gives me is awesome.
If only FO3 could have close to this ...
Have not tried any mods yet and am not done with the game yet but looking forward to tweaking this and checking out the differences.
Will probably get Clear Sky too after this.
Try this one mod... it's called "Lexx Antigas-Armor Mod". I've heard, it adds new armors, just like stalker sunrise suit with gas masks and so on. :p
I've uploaded it long time ago on the Stalker Filefront site and short after, a small patch that is needed for the english language version.
And also try some of Dopemine Cleric's homemade scrotum ointment.
For when you need to have your balls shine.
That's great Daimyo, I bet Stalker was on your list for a while. It's definitely a must-play for people on these forums.
I'm actually replaying the game right now also, with the oblivion lost mod. As everyone else claimed it's a huge improvement on the vanilla. I'm still at the early stages, just about to enter the first one of those x labs. I'm kinda scared though.
He, he - yeah some of the environments are scary indeed.
I will check out the mods when I have finished the game - am in Yantar at the moment.
Have encountered an annoying (bug?) thing though - in the Duty camp (where the barkeep is) a single stalker is red to me - i.e an enemy. He shoots at me on sight and if I fire back and kill him the entire camp want to kill me because apparently there is "a murderer on Duty territory"
He sists in a crossroads I have to cross to get to and from the bar so I cannot miss him ...
Have just run past him so far hoping he will despawn before I return.
I never attack stalkers in the wild - only bandits/soldiers/monsters etc, so he cannot remember me from a previous incident either ...
I always had someone (the same guy everytime) yell "get out of here stalker" at me everytime I came into the Duty camp from one particular direction. I don't remember him shooting at me though... he was up on a cat walk so I just ignored him.
Yeah it is not him. nor the Duty guards at the off limits location. It is a random stalker ...
Smells like a bug ...
Daimyo: If you just started playing Stalker you should skip Clear Sky and jump right to Call of Pripyat. Way better than both SoC and CS.
And you shouldn't be playing Stalker SoC without this obligatory masterpiece: http://www.moddb.com/mods/stalker-complete-2009
"If you haven't played 2007 most immersive, atmospheric shooter, or you're back for replay, this mod is for you. The world of STALKER like you've never seen before with graphics 2.0. It significantly updates the game, while preserving the original story and gameplay. This is, finally, the finished and complete version of STALKER - as good as it could possibly have been on release."
Really? Glad to hear. I was originally planning on doing CS before CoP. Does anyone else agree on skipping CS? How buggy is CoP?
This complete mod looks nice. I guess it's mostly graphics oriented, how does it compare to Oblivion Lost in terms of gameplay?
Did you do any of the kill the stalker jobs for the Barkeep or Bar Patrons? People do take issue when you kill their friends.
Or maybe you clipped him with a stray round while shooting at someone else.
Mods are fun but most are terribly unbalanced or change stuff I like, anyone know of a standalone blow out and compatible improved ai mod?
Hmm depends. CS has some good things... and it's better than CoS. Still... yes... it's very buggy. Never finished it, but tried 3 times already. Last time it worked very well for most of the time, but then, near the end of the game, I got hit by a big script bug and no NPC worked anymore. So...
CoP looks very good so far. Didn't found any bugs yet and also never got a crash since I am playing it (approx 2 days). Also the quests are a lot better and even have some consequences...
Now I wish I would have a SoC with all cool CoP elements, because CoP is how SoC should have been since the beginning...