What do you think about the Pip-Boy 3000?

Discussion in 'Fallout 3 Discussion' started by Say Apple!, Aug 30, 2013.

  1. Say Apple!

    Say Apple! First time out of the vault

    Aug 15, 2013
    I'm curious as to why Bethesda couldn't have gone with the 2000, or the Lone Wanderer modified his own Pip-Boy or something? It's cool and all but not very canon friendly and is a bit annoying to use on PC sometimes.
    Also, sorry if this has already been posted as I could see someone else asking this question.
     
  2. Oppen

    Oppen FIXT n°1 fan

    Dec 26, 2011
    I don't really care a lot about the pipboy, but I'd expect the same model to be a standard on all vaults, so yeah, it's kind of weird that there is a new pipboy for Fallout 3.
     
  3. SnapSlav

    SnapSlav NMA's local DotA fanatic

    Jul 1, 2012
    The wonderful world of dev diaries can illuminate many such queries. It's remarkable how many questions posed by players about FO3 were actually answered by Bethesda BEFORE the game ever launched... In short, the Pipboy 3000 was purely a "redesign for the sake of being new and cool" on Bethesda's part, nothing more. There wasn't any insightful reasoning as to why go with an "updated" wrist-mounted personal data assistant rather than the classic model. They just wanted to do different things cause... they could.
     
  4. Wumbology

    Wumbology Actually a sentient CRT

    Mar 5, 2013
    Though it is unergonomic, it is a smart idea. Wrist-mounted information storage, with some kind of GPS system? It makes sense a Vault trying to prepare it's dwellers for the outside world would be equipped with them.
    Very useful... though a really horrible mechanic in an RPG to guide the player everywhere... the hand-holding seemed a lot more obvious in NV than 3, actually.

    Oh, also, biometric seals: worst idea ever.
     
  5. Atomkilla

    Atomkilla Hazel Hegemon oTO Orderite

    Dec 26, 2010

    It can be taken off, actually. Apparently, there's a trick to it, but it can be taken off.
     
  6. Say Apple!

    Say Apple! First time out of the vault

    Aug 15, 2013
    Well I'm assuming the only reason you can't take it off is because its your only menu and is what gives you vats and what not, but I for one would have liked it if when you were in Raven Rock to try and make it around without the help of any Pip-Boy related stuff.
     
  7. Oppen

    Oppen FIXT n°1 fan

    Dec 26, 2011
    It's stated in Operation Anchorage, IIRC, that it's at least very, very hard to take, and that it's only functional for its first user. The BoS Outcasts had problems to acquire one, and even tried by chopping a Gary his arm, IIRC.
     
  8. 2house2fly

    2house2fly First time out of the vault

    May 18, 2013
    In New Vegas they come off pretty easily, but then once you leave the vault and find yourself in bandit country you might figure it's best not to be seen with this quite useful and valuable piece of technology, which would lead to bright sparks learning how to hack the things, whereas in the vault they're apparently useful for something/everything.

    That or the guy who says you can never take it off in Fallout 3 was lying or wrong.
     
  9. Stanislao Moulinsky

    Stanislao Moulinsky Vault Fossil

    Jul 16, 2009
    Even if it's "simply" hard is an idiotic idea. I don't understand why Bethesda came up with it, really, it adds nothing.

    It does? Well, New Vegas retconned that it seems. Also if true Vaults like 101 should have had a mountain of Pip-Boys (instead of a thousand) since they would have to discard them afterward.
     
  10. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    and in turn create a lot of strange problems ... where even if you use armor like the power armor the pip boy and the wrist/hand are always visible ... :roll:
     
  11. Tagaziel

    Tagaziel Panzerkatze Staff Member Admin Orderite

    Dec 10, 2003
    From the Vault.
     
  12. Oppen

    Oppen FIXT n°1 fan

    Dec 26, 2011
    I'm aware of all of that. I do think Beth had a really stupid idea, not only about that, but about redesigning the pipboy at all. There is no reason why DC vaults would have different pipboys than any other vaults. I mean, the only argument I can think of for something like this would be prioritizing the capital city, but then your priority should lead to "get them ready first", and that comes at the cost of newer models being available only for the later ones, not for them. Else, you lose your time playing catch up, not a smart way to prevent the collapse of society, and not a smart way to design your social experiments. You know, why lose time on pointless thingies when you have to actually design your experiment and get it to completion.
    Though, I do think since Fallout is now Beth IP (or at least that's the way I think it is, if anyone who knows more can clarify, I'll be thankful), it's likely that canon from now on will be defined by Bethesda games. I hope Obsidian games keep ignoring the stupidity introduced by Beth.

    Thanks, but you don't have to point out Beth makes no sense, I'm fully aware, as you can check on most of my posts around here.
     
  13. EnclaveForever

    EnclaveForever It Wandered In From the Wastes

    May 21, 2013
    Also from the Vault: http://fallout.gamepedia.com/Pipboy_3000

    Seems to be that the biometric seal is definitely illogical.
     
  14. Wumbology

    Wumbology Actually a sentient CRT

    Mar 5, 2013
    Maybe the 3000 model was simply another model alongside the 2000. Standard issue weaponry varied in the second world war. The 3000 may simply be substitute standard.

    That being said, it makes sense to give to Vault Dwellers- particularly those in control vaults- to reinforce the belief they'll be sent out within a few generations, as they're useful exploration devices.

    This is a bad thing how? The Lil Pip was the same idea.
     
  15. Say Apple!

    Say Apple! First time out of the vault

    Aug 15, 2013
    Radiation suits don't cover the hand either which wouldn't be to great either. Is the Pip-Boy glove attached to the Pip-Boy itself or are people just to lazy to take the glove off for full protection?
     
  16. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    because it wasn not needed. To change the pip is "ok", sadly Bethesda made a really bad UI and inventory ... but thats the typical consolitis ... changing the vault doors though, was a stupid move in my opinion.
     
  17. Vice Gray

    Vice Gray First time out of the vault

    Jun 11, 2013
    This may sound a bit dumb because I've been playing FO way before Bethesda came into the picture. But before FO3 I always thought the Pip-Boy was bulky PDA device you keep in your pocket or strap across your shoulder like a satchel.
     
  18. AlphaPromethean

    AlphaPromethean Vault Senior Citizen

    Mar 16, 2013
    It's a stupid design (the switches and knobs should be on the other side, in reality you would be covering your screen with your arm when using them)its massive and obnoxious, and was clearly designed around consoles.

    There are some elements to it I actually prefer, like the inventory system itself, but the actual physical design is shit.


    I would prefer a 2000 fixed into a thick leather wrist band.
     
  19. SnapSlav

    SnapSlav NMA's local DotA fanatic

    Jul 1, 2012
    It wasn't "consolitis" at all. Bioshock was far, FAR more simplified compared to its immediate spiritual predecessor, System Shock 2, which WAS a symptom of "consolitis", but it didn't take away from the game at all. The fewer weapons and lack of inventory management didn't destroy an otherwise great game had it not been watered down for consoles. No, it was an amazing game. The crap Bethesda doesn't isn't because consoles required it; they did it because they're pretentious retards who don't realize a terrible idea when they see/conjure it. FO3 doesn't have issues because it was made to be playable on consoles. It has issues because the developers don't have a clue what's a good idea, and what's shooting yourself-in-the-foot stupid.

    Like I already pointed out, Bethesda admitted to MANY of its bad decisions as being conscious efforts to just "do something new", purely for the sake of doing something new. Not that they were required, or that new would be better. Just... cause. They didn't think about it, they just impulsively did it.
     
  20. Wumbology

    Wumbology Actually a sentient CRT

    Mar 5, 2013
    Wait, wait.

    How is the Pip-Boy 3000 at all "consolitis"

    and

    why is the Pip-Boy 3000's inventory management bad?