Would removing levels be an improvement?

Discussion in 'Future Fallout Game Discussion' started by MasterworkStone, Feb 23, 2017.

Considering the following, would removing levels be an improvement?

  1. Yes

    6 vote(s)
  2. No

    23 vote(s)
  1. Kohno

    Kohno Water Chip? Been There, Done That

    Jul 30, 2009
    The abstraction of hitpoints is not that one eats bullets, but that you're experienced in being a difficult target. You don't die in a scratch (which could be construed as something like taking 10 damage from a pool of 100).

    Of course in first person this (usually, not necessarily always) gets horribly skewed when you see where the bullets land and then you get shit like 32 bullets straight to the face.

    As for the topic. It really can go both ways. Design depending. But Fallout has had levels, and I think this should remain (in the imaginary situation where there still was a new game in the series worth playing).
    Last edited: Aug 15, 2017
  2. ThatZenoGuy

    ThatZenoGuy Residential Zealous Evolved Nano Organism

    Nov 8, 2016
    Actually, humans are remarkably resilient.

    A non-vital hit is unlikely to be lethal with medical help.