No Mutants Allowed

No Mutants Allowed is a gaming site dedicated to post nuclear role playing series - Fallout, Fallout 2, Fallout 3, Fallout 4, Fallout: New Vegas and Fallout Tactics. Largest news database on the Internet. Your Fallout Bible.

 
Fallout 2 Community Edition is an ongoing open source project. Our forum thread for Fallout 2 CE and Fallout 2 RE can be found here.

Earlier today version 1.2 of Fallout 2 CE...
Canadian state funded total conversation mod

"Originally released in 2017, the Fallout Tactics mod, The Sum / Nous Aurons has found newfound attention with Kotaku's(opens in new tab) reporting that the anarchist art project received funding from the Canada Council for the Arts, as well as the Conseil...
Swedish journalist Jimmy Håkansson has written a piece on Fallout 1 and the impact it has had. It's mostly nostalgia but shines a light on some differences between the first game and its sequels.

Here's a Google translated...
Hey everybody I just wanted to share something really interesting, consider this a Christmas gift!

Let me tell you all a quick story:
Back in late 2009 a video game journalist named Ethan Quin did a two part article/video essay for a website called MediaConsumesMe, detailing the history of the Fallout series while also reviewing almost every game in the franchise.

NOTE: He didn't review...
"The freebie fury continues on the Epic Games Store today with not just one but three great classics: Fallout, Fallout 2, and Fallout Tactics: Brotherhood of Steel."
...
The Crisis Core remaster just released and as noted by Kotaku, has the gettyimage logo watermarked on paintings in the game.

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A Fallout-inspired post-apocalyptic RPG in space with an extreme focus on role-playing. Inch wide, miles deep - intentionally short yet surprisingly deep and branching adventure with multiple gameplay styles. Combat 100% optional.



Recently on Twitter, TriangleCity asked FO1 Designer Jesse Heinig if he remembered any details of the original plans for the scrapped raider factions The Vipers & Jackals, and this is what he had to say...

Here's the transcript of the Twitter thread:

TriangleCity: "I know this is a longshot since Fallout was developed so long ago, but do you remember any details regarding the cut raider...
I'm not sure if somebody has already done this, but I'm going to do it anyway.

Here are the links to the original Fallout 1 and 2 websites that this website actually preserved for quite some time, until the links to them sadly died.
So yeah, here they're and enjoy looking through them! 8-)...


"Raphael Colantonio and Peter Salnikov talk to programmer and game designer Tim Cain, co-creator of Fallout, Vampire: The Masquerade - Bloodlines, Outer Worlds and other cult classic RPGs."
  • How to understand your professional limits and what to do next;
  • Reactive worlds: when the game strikes back everytime the player does...