Huh?! That's fucked up, what is this some sort of boomer tax? I don't want wireless dammit.
Could be it's just the difference due to having to use extra material. Wireless have been around for quite some time, no wonder wireless components have dropped in price, compared to wireds.
Can you play it offline for like local events just fine? Would be pretty funny.
Yes. I actually don't think there is an on-line Mugen, I've only played offline. When I hosted weekly boardgaming parties I oft used Mugen for warmups (while waiting everyone to arrive) and the afterparty. The best thing about Mugen is that it's both super simple to get into, yet also fun.
Unlike the "true" Mugeneers, I'd say the best is an imbalanced Mugen roster where you simply put the characters that you most enjoy to play with or against. It WILL make some fights very one-sided, BUT it also makes team coop play (or survival mode) more satisfying (since you have to work harder to overcome sudden hard fights).
I also have coop set to full random. Meaning, each fight has completely random opponents, with around 1344 characters it means it's quite impossible to predict whom you'll face.
That all being said the "normal" Mugen is max 2 players. But then there is also Ikemen Go that you theoretically could set up for a bit bugged 3 or 4 player play (I haven't tried that, only read about it).
What else - while Mugen does have huuuuuge amount of characters you can download already, there is also still a lot more that could be made. Many character creators simply borrow the graphics from existing games, which is, I suppose, easier. But some do everything from scratch and that is what allows you to reaaally get anything in Mugen. And that is also something I would encourage - if you are good with graphics and can't find some beloved game/movie/book/etc character for Mugen - make it yourself and share with the rest of us
