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The tools by Cubik2k will let you edit weapon and critter stats. Assuming you want to apply your armor changes to NPCs, you'll need the...
afaik, the item files are identical. However, do keep in mind that the item balance is optimized for Fallout 2.
Did you factor in the different formula used by YAAM?
It needs a few other files to work at all.
Also, DOS Fallout doesn't support FIXT.
ooh, economy fixes?
Is it done through buffing NPCs or reworking the actual price formula?
I remember trying to message him on NMA's private messaging system and got no response since roughly last November.
Is there a changelog? I still have the older 184.108.40.206 and I'm wondering what's different.
Or option 3, he learns to deal with the fact that his feelings are not everyone else's priority.
He's acted like this in other topics before and,...
Ah ok. The only potential issue I see is that, for some obscure reason, the author implemented randomized weapon sounds.
Personally, I would keep the title as is. Practically everyone understands it as the harmless joke it was meant to be.
As for knockback on guns,...
maybe the purist from the full installer stores extra data in case you want to switch from purist to full?
that last one sounds like a utility for making F1 maps compatible with a F2 map editor.
I figured that +20% was fair. You use more AP, which can mean anything from losing inventory access to losing an extra attack.
what kind of changes are we talking about?
Don't forget the +20% bonus to aimed torso shots ;)
Too bad no one else seems to use that function of sfall1...
BTW, will the next release of...