perks

  1. Sn1p3r187

    V.A.T.S. is (almost) useless

    Im doing another cowboy build this playthrough and i think im gonna forgo any VATS related perks. Instead ill put strength into the area cowboy weapons need- Mainly Agility with ehanced critical chance. I acknowledge cowboys weapons are cheap in VATS cost. But theyre damn nearly always missing...
  2. F

    Sniper Perk Not Working

    Hey all, I'm running Restoration Project, and things have been going fairly well so far. YAAM is in play, and working okay. I was super psyched about finally getting the Sniper perk, but when I did - no changes. Barely any critical hits, same as always. I'm not sure what's going on. Also, my...
  3. Cathedral Psyker

    Taking the Unity with a God-tier Build

    I may be preaching to the choir, but I have made a fairly comprehensive guide on Fallout’s gameplay and how to make the Vault Dweller the most powerful force in the wasteland. This video reflects that fast shot and bonus hth stack in Fallout (while they do not in Fallout 2); you can attack with...
  4. SilverStarApple/Epsilon7

    Should the Big Guns skill exist?

    The incredible power of "The best" guns in games are typically limited by Ammunition, the ease of acquiring said ammunition, and unique downsides. Downsides such as "This minigun takes a second to spin up before it starts firing" or "This solar satellite laser can only be fired once per day"...
  5. NMLevesque

    General Perk Discussion Thread

    I saw an old thread where people complained that there wasn't a general thread for perk related questions. Maybe that person was just being annoying, but I couldn't find one. Maybe I suck at searching. Either way, I thought I'd just go ahead and create one. Maybe sticky this and yell at people...
  6. AlbinoGiraffe

    Racial Perk List *NEW PERKS*

    The purpose of these perks is to add new play-styles to seemingly linear races. Before, if you were to pick any other race besides human; you would be shoehorned into playing a combat-oriented character. These perks are intended to be implemented in tandem with my Racial TRAIT list...
  7. AlbinoGiraffe

    Racial Trait List *ORIGINAL* (Nightkin, Glowing Ones, Cyber-dogs)

    Reworked traits and "enhancements." Enhancements function as a game mechanic to allow robots and dogs to use conventional weaponry. New race traits function as a way to help differentiate builds of the same race with sub-species. Traits are no longer basic; "here is an upside, here is a...
  8. NMLevesque

    Fallout (1) Perk build discussion

    I'm looking to figure out which are the best, and which are the worst. Mostly to narrow down my list of possible perks. I'm not sure I understand how they all work, partly because some of the game mechanics aren't explained anywhere that I can find. The following is just what I'm specifically...
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