Sn1p3r187
Carolinian Shaolin Monk
Im doing another cowboy build this playthrough and i think im gonna forgo any VATS related perks. Instead ill put strength into the area cowboy weapons need- Mainly Agility with ehanced critical chance. I acknowledge cowboys weapons are cheap in VATS cost. But theyre damn nearly always missing their shots even when you take notable perks to increase accuracy (Gunslinger, Commando, etc.) and that's bringing Fast Shot trait into the equation. And weirdly enough, I think the same can apply to Shotgun builds as well considering those builds are like sister builds- Similar traits, attributes, perks and leveling needed. In fact- so similar people normally multiclass cowboy with shotgun builds. Ill subplant any VATS related perks with Implant GRX, Chemist, and maybe Them's Good Eatin.
I only ses VATS as really being necessary if youre using an Automatic weapons build, and possibly melee and unarmed but I even bring that into question with melee and unarmed because even they do benefit from Implant GRX as much as cowboy does. Plus- it's easy to aim for a limb with melee and unarmed. VATS related perks like Math Wrath, Nerves of Steel, Grim Reapers Sprint, and both ranks of Action Boy/Girl works well with a Grunt character that has Trigger Discipline as a trait and uses Concentrated Fire and perks like Bloody Mess and Thought You Died to their absolute benefit. And that's not even counting Center of Mass or Hobbler when accounting for concentrating fire or using bursts on waves of enemies or specific parts to kick em out of the fight.
I even thought of VATS for an explosives build but Area of Effect damage is very dangerous in VATS, by the time theyre in range you're probably gonna be eating your own bombs. Any thoughts to this revelation in New Vegas?
I only ses VATS as really being necessary if youre using an Automatic weapons build, and possibly melee and unarmed but I even bring that into question with melee and unarmed because even they do benefit from Implant GRX as much as cowboy does. Plus- it's easy to aim for a limb with melee and unarmed. VATS related perks like Math Wrath, Nerves of Steel, Grim Reapers Sprint, and both ranks of Action Boy/Girl works well with a Grunt character that has Trigger Discipline as a trait and uses Concentrated Fire and perks like Bloody Mess and Thought You Died to their absolute benefit. And that's not even counting Center of Mass or Hobbler when accounting for concentrating fire or using bursts on waves of enemies or specific parts to kick em out of the fight.
I even thought of VATS for an explosives build but Area of Effect damage is very dangerous in VATS, by the time theyre in range you're probably gonna be eating your own bombs. Any thoughts to this revelation in New Vegas?
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