3D for Fallout 3!

The Kotex Kid

First time out of the vault
I would LOVE to see the same birds-eye view in Fallout 3, only with rendered 3D textureized environments.

If you've played Stronghold 2, THAT would be sublime for FO3 in my opinion. Anyone else feel the same?
 
Hey Krotex, you should just edit your thread and type

"BAN ME PLEASE!!!!!1!1!!! AHAHHAAHAHAAHAH!!!11!1!! LOL1!!!!!"

PLEASE, dont be so uselessly stupid, everyone here likes fallout the way it is, dont change it, improve it a little, but please, please dont change it

EDIT: ALSO!

Stronghold 2 sucks major ass, I played that game and its like "WTF, have these developers even played an Real-Time Stragety games?"
 
MethidParadox: no reason to flame him, at least give a decent reason as to WHY this won't work for Fallout 3 instead of insulting him.
 
MethidParadox said:
Hey Krotex, you should just edit your thread and type

"BAN ME PLEASE!!!!!1!1!!! AHAHHAAHAHAAHAH!!!11!1!! LOL1!!!!!"

PLEASE, dont be so uselessly stupid, everyone here likes fallout the way it is, dont change it, improve it a little, but please, please dont change it

EDIT: ALSO!

Stronghold 2 sucks major ass, I played that game and its like "WTF, have these developers even played an Real-Time Stragety games?"

Wow, why haven't you been banned yet? You needlessly flame people and post replies without fully reading and/or comprehending the thread in which you're shitting in. Idiot.

What I initially said was it's time to UPGRADE the graphics engine of Fallout by making it 3D SIMILAR to Stronghold 2. I didn't say change the gameplay or style in any way.

Why wouldn't this work for this game? If everything was 3D it would be able to utilize todays technologically advanced graphics engines and faster computers. Graphics could be improved and the whole environment could be better by this. You could move your camera angle 360 degrees to see if anything is around that corner in the caverns, or get a more detailed view of the battlefield. At least that is a bit more interesting than entering combat mode.

So next time, try to slow down and read to understand, and don't only think that what you post next is going to ++ your meaningless postcount. Also, just because you suck horribly at Stronghold 2 doesn't make it a bad RTS game.
 
Make it 3D and have a standar FO veiw would be possible, and no one really makes 2D games anymore, except for Flashgames etc.
 
LazyGnome said:
Hey, aren't there already an ass-length of other threads that cover this?

I'm sure theres an ass-length of threads that cover untold amounts of other redundant topics as well, but thanks for stopping by :roll:

st0lve said:
Make it 3D and have a standar FO veiw would be possible, and no one really makes 2D games anymore, except for Flashgames etc.

Yea, this is what I'm trying to say, but it's hard to explain. The birds-eye (OVER HEAD VIEW for you dummies) view will not change. That will remain, only everything is rendered in three dimensions (3D), and you can move the camera angle 360 degrees to appreciate modern graphics technology.
 
Rev. Layle said:
i believe the VB engine was a full 3D engine anyways, just with a fixed camera view for gameplay

Yes, with zoom, I think...

2D isn't redundant, though. 2D was basically left behind because 3D got hyped up, but 2D has a lot of graphic abilities that do not depend on the computer, meaning we don't have to buy stupid processors that don't do anybody any good anyhow.

No publisher deals in 2D anymore, though, because the gross of people actually do believe 2D looks worse than 3D. Wrong, boys, if the pixel-details are high enough 2D can reach graphic qualities 3D can only dream of, just not a moving camera (well boohoo)
 
Fallout hardcore fans are afraid of change, reason for the flaming.

As for 2D... I like the old Fallout, just would love more fleixability....

Alas... THough between you all and me, I'd kill to see Fallout 3 done with the Valve Engine:D Of course, that is a dream that just won't happen.

Right now, many here Have to deal with the sad reality Fallout 3 will be done by Beth, and there is nothing no one can do about it. They will do it and we will either love ir ot hate it.

But I am with you Kharn when you say 2D is the way.

Light a candle for Van Buren.
 
Kharn said:
Rev. Layle said:
i believe the VB engine was a full 3D engine anyways, just with a fixed camera view for gameplay

Yes, with zoom, I think...

2D isn't redundant, though. 2D was basically left behind because 3D got hyped up, but 2D has a lot of graphic abilities that do not depend on the computer, meaning we don't have to buy stupid processors that don't do anybody any good anyhow.

No publisher deals in 2D anymore, though, because the gross of people actually do believe 2D looks worse than 3D. Wrong, boys, if the pixel-details are high enough 2D can reach graphic qualities 3D can only dream of, just not a moving camera (well boohoo)

Also, IIRC for conversations on the old BIS forums (perhaps here also). That the 3D engine provided extra felxibility in rendering characters and making the environment more interactive as you could specifically create more "objects" that the engine would just automatically handle the rendering to (not sure if I am even making myself remotely clear here)
 
The Kotex Kid said:
Wow, why haven't you been banned yet? You needlessly flame people and post replies without fully reading and/or comprehending the thread in which you're shitting in. Idiot.
What I said goes for you to, Kotex. Don't start a flame war, try not to respond to flames either.

And your behaviour across the Fallout parts of the board are starting to be really annoying: gravedigging, double posting etc. are not good things.
 
It would be good in Source ....

I kept thinking that as i played it (half-life2) constantly. What detail could we get .... wasteland almost real,, that freaking water, faces..... faces man.... there would be no need for those old talking heads although i liked them allot, but they would not need to be in boxes anymore.
We could have sky.... sun, really oppressing you, dust storms, hills, canyons (Great one maybe?) , day and night realtime.... and that world , exactly the same...only better.

I saw it in 3D a long time a go, and im glad it would have a newest engine puling it, and bethesda-s seems on level with half-life Source goodness in terms of just stunning graphics.

And F3 will get something even better (i hope - and they say so)

Now something that good, with a gameplay options as wicked as looks.

Thats what i will see.

Anything up from KOTORs engine would be good. But im hoping it will get the best . Something as good as Source or Unreal3 engines , naturally made for specifics of Fallout we love so much.

Something like that would give this game justice.

And the view would be by default isometric , just like it was in the old ones - with options to unlock camera and zoom and position it anyway you want,, with a few positions premade....AND with a possibility of first person view. Why not?

I want it to have all the views.

So long as you start in that old one. So everybody understands that is it. That is the way it was meant to be played!- thingy.


I have visions of my shoulder in Power Armor , shining below the dirt,... as we come into town through the swirls of dust.....soft clanking of amulets and indian feathers attached to armor with strings and rope....my knife dandling on the side , guns and rifles clearly visible on my Character - strapped across her back, tucked in belts that cris-cross my armor.

Imagine you could position the camera where ever you want, and angle it anyway you want.... you could make your own movie like scenes.... I could just ride above my left shoulder as we run into some fight, like some bad conscience little demon whispering to myself....


Mine....customizable, detailed, working, steam and oil hissing Power Armor. MIne....MINEEEEE....ahem...

Thats what 3d means to me and it could...for F3. In few examples.
And there are much more.
 
Sina said:
AND with a possibility of first person view. Why not?
Because incorporating first person view into the game would mean that you'd have to accomodate it too. In other words, the game mechanics and engine would have to be made in such a way to accomodate first person view.
And since turn-based combat is damn-near impossible to pull off properly in first person-view, this would mean butchering at least one part of Fallout,and a very essential one at that.
 
Well if it was just some dynamically controlled camera angle (change via hotkeys, for example), it won't make that much of a difference.

- Walk around in first person mode
- Combat begins
- Don't like the view, switch to an overhead-view
- an enemy can't be targeted for some reason
- switch back to first-person, temporarily, look in direction of target, realize target is obstructed, and figure out a gameplan to make target visible without using too many APs

etc... etc...
 
Well if in fact it would mean that possibility of first person view would in any way damage the rest of the game than ofcourse -NO:

But it doesn't seems to me so these days....

And it could have its uses. Sometimes. If nothing than so you can look closer at something-somebody.

But as far as im concerned, first person should just be there because i want this game to have total freedom, to have as much possibilities as possible.

It would be nice if it was thrown in but i don't think its really important . IT would be a nice addon. Thats all.


I would want a sliding camera zoom with a few presets for lazy people. Any where in full 360. Up - down, to the sides.....all.
 
The main issue with having first person, is that you have to make more detailed character models. If you have the time and resources for that, power to you!

Keeping an overhead distance view means that character models require less work and detail to make them look "more than good enough" and allows focus on the technical aspects of gameplay and game design.
 
Rev. Layle said:
The main issue with having first person, is that you have to make more detailed character models.



Yea baby....yeaahhhh.....o yea....

Thats what i was talking about.....maximum details, didn't you notice it ?

I wanna see every crack in my Power armor...i want to see feathers i would put on it ( The guy in Power armor from the screen in F! i believe) move in the wind....i would want to see hidroulics pump....hiss....clang.....when i run i want to see every joint move like it was real...and so on.

And i don't think it would compromise the game itself...more... it would kind of run together with it. Making it additionally better.

And something better than Oblivion engine (and that is what we will get -yippie:) ) would be capable of that.
 
it wouldn't COMPROMISE the game per-se. However, it would take more manpower and time to do that. If such a project was underway with a given project deadline, then this would definately cut into other area's of the game's development if time and $$ are an issue (which they always are, just to what degree varies on the project).


However, with Bethesda doing Fallout 3, I don't think graphic details will be an issue.

Gameplay and Quality of performance of said game: those issues are yet to be determined as "good" or not.
 
Methinks you're all missing the point.
The point is not one of time spent, or one of lack of feeling, or one of how much I like first person view, but one of compatibility.

Simply put, Turn Based Combat is almost entirely incompatible with first person view. Try to devise a way to make it work, and you'll soon find out that it, quite simply, doesn't work (unless, of course, you manage to prove me wrong).
Now, if you actively incorporate any sort of view in a game, you'll have to make sure that the game will work when people use that view, or you'll have to make it unsupported feature. So as soon as Bethesda accomodates first person view, it will have to, somehow, alter the turn based combat.
 
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