Yes, I am aware of that one. I did say before, however, that any bug ALREADY fixed by Seraph would NOT be fixed by me. I will be including his bug fixes in my next release, though, so those will be taken care of then.
Piotyr said:Can you still install the 1.02 patch then serephs then yours?
Crowley said:I've come across a couple of minor glitches with the latest patch when playing through the game again. When I do the alchohol delivery quest in Vault City, the bottles remain in my inventory. Another thing is that when talking to Harold before fixing the plant, talking about the hydroelectric magnetosphere regulator there will eventually be a dialogue option for asking where Gecko gets the uranium for the plant. Picking that option will immediately end the dialogue. Looking at Harold's .msg file, it is this line:
{258}{}{Who do you buy your fuel from?}
I tried various ways of entering the city and giving the alchohol either right away or when I talk to her again. So far every time it was removed. I've experienced keeping the stuff only twice earlier. I guess this is one of those bugs that randomly pop up and are nigh impossible to reproduce intentionally.killap said:I also looked at the code for the beer quest in Vault City and your beer should be removed. Can you reproduce this error you speak of?
Crowley said:I tried various ways of entering the city and giving the alchohol either right away or when I talk to her again. So far every time it was removed. I've experienced keeping the stuff only twice earlier. I guess this is one of those bugs that randomly pop up and are nigh impossible to reproduce intentionally.killap said:I also looked at the code for the beer quest in Vault City and your beer should be removed. Can you reproduce this error you speak of?
Per said:Evil-Rage, you stole my post and posted it as your own! I will get you for that.
The conversation option doesn't appear for me, even though my char (who's a female - nice Lesbian sex with the Bishop lady ) has INT 8, CHA 6, Speech 100% and Traps 91%. I've also disarmed the trap - so does it means I have to kill everyone in the building to assassinate Mr. Bishop?Crowley said:It goes like this: You ask Mrs. Bishop about offing the Mister, and if your traps skill is over 75% you can suggest an accident, and she'll mention the trapped safe.
Here's how the conversation should go in bed:Golan2072 said:The conversation option doesn't appear for me, even though my char (who's a female - nice Lesbian sex with the Bishop lady ) has INT 8, CHA 6, Speech 100% and Traps 91%. I've also disarmed the trap - so does it means I have to kill everyone in the building to assassinate Mr. Bishop?
Does that have anything to do with me having Vic (who substitutes for my repair skill) in my party?
Oracle said:Phil the Nuka-Cola Dude are you sure that you installed the patches correct ?
talking about traps. there was a bug with Floyd right ? he could show you the way to the stash at the graveyard(forgot the name) and then let him free. But he seems to always to attack you.
Is that supposed to happen. I mean he should be thankful that you let him free from that trapped place, and to add he is so weak. If he was somewhat stronger i could imagen he would kill you for the treasure. But in his state... nah JUST FLEE FLOYD
Phil the Nuka-Cola Dude said:Oracle said:Phil the Nuka-Cola Dude are you sure that you installed the patches correct ?
Delete Patch0000, installed patch, played. Not hard to do really...