I have once been thinking how I would have done a 'Join the Enclave' mode for Fallout 3.
Mind you, I still do not like Fallout 3 or how the Enclave was used again and in such a way, but my imagination has a way with things.
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(Copied from a PM)
Yesterday for example I was thinking how I would have done a ‘Join the Enclave’ for FO3 (yeah, I rather did not have the faction at all back in force but that’s another subject).
After the player is released he or she can interact with various Enclave NPCs and talk about their backgrounds and ideology.
Rather than the place becoming a dungeon after Autumn orders all troops to attack you, which is ridiuclous BTW, a colonel overturning a president’s orders (only Autumn knew Eden was a ZAX computer, the rest all thought he was a human being), the player meets Autumn in his room or in the command level.
There Autumn could bring up that the president wants to use the water purifier to wipe out all mutants and humans that are slightly mutated, and that he is not completely sure about this plan.
The player could convince Autumn to stand behind his own ideals or convince him that the president is right, if the wasteland is to rebuild all mutates need to go.
Once you meet Eden this could be brought up in the conversation with it, it could approve or disapprove of your decision.
At this point you could decide to give Eden the activation code to the purifier, Eden transmits it to his men at the Jefferson memorial and the purifier is activated.
It then gives the player the vial of modified FEV and giving the player ‘the honor’ of installing the vial as a sign of commitment to the Enclave.
The player and Autumn travel with vertibird to the Jefferson memorial, here the player can choose to install the vial or not.
Anyway, with the purifier online it is time for the Enclave to take the Pentagon and neutralize the BOS, with the player joining the Enclave forces that are pushing forwards.
This path follows the reverse one on FO3 with the soldiers travelling from the memorial to the Pentagon, fighting BOS paladins on the way.
Just when the player and the Enclave reach the Pentagon, Liberty Prime is deployed and the player has to defeat it.
The team now enters the Pentagon and fights BOS members until they run into Lyons and his daughter.
They of course are disgusted by the player’s decision to join the Enclave (and install the FEV if the player did so) and address the player on it.
The player has three paths, he or she could turn this into a fight, the player could convince Lyons and Sarah to stand down and surrender, or the player could convince Lyons with speech checks that his ideals to defend the weak are pathetic, bringing up facts like how the Western BOS cut of all connections and the Outcasts leaving.
If done successful Lyons falls into great distress and pulls a gun, shooting himself through the head to the horror of his daughter.
Colonel Autumn and an Eye-Bot appear through which Eden speaks and praises the player for this victory, welcoming him or her into the Enclave.
Broken Steel (Enclave run)
Two weeks have passed and the player has enjoyed a vacation at Tenpenny towers which was taken over by the Enclave and now used as a R&R location for its personnel.
If the player did not aid the Ghouls, Tenpenny and some of the old patrons are still alive (apparently human enough for the FEV not to kill them) but now have been forced to become Enclave citizens and having to serve them along with some robots.
Eden or Autumn contacts the player that they have need for his or her services again.
The Enclave has been taking steadily control of the region and forcing settlement s to accept their rule or replacing their inhabitants.
Rivet City is now an Enclave settlement, and with exception of the scientists everyone else is gone, the scientists are kept to assist the Enclave and optimize the water purifier.
If the enhanced FEV is used humans, Ghouls, Super Mutants and critters are dying and the player finds corpses in former settlements and the wasteland.
Apparently not everyone has been defeated by the Enclave or infected with FEV, the Outcasts are still live and kicking and are fighting the Enclave.
They have stolen equipment from the Enclave and have retreated to an unknown base after the Enclave drove them out of Fort Independence.
The player must now perform a couple of missions for the Enclave, fighting the Outcasts who are now joined up by the remnants of Lyons BOS while also doing several other tasks like activating the Old Olney power plant rather than scavenging it for a tesla coil.
In the end its revealed the Outcasts stole several vertibirds and are planning to evacuate to the West to warn the BOS and other groups there, Eden can not allow this and the player is ordered to destroy the vertibirds and kill the Outcast leader.