You shouldn't pay for any unfinished game, period.
Well to be fair shortcuts has been taken in most DnD PC games. I am not sure if this will be better or worse.However some people also mention that Larian is kinda not doing such a stellar job in actually making the DnD PnP rules work on the PC so far.
It doesn't make any fucking difference, even if I buy a finished RPG I still replay the introduction and first part of the game 15 times before I decide what class I want to play. Stop being such a whiny old man.Nobody should get BG 3 until it is actually complete. Why would you buy a half complete RPG in the first place? Oh boy this RPg is missing half the classes but you can run around the opening area! Not talking about this game with that comment but it is the feel I get anytime now after being burned by playing unfinished rpg's.
To be fair, D&D 5e uses very different rules than AD&D did. So the gameplay would have to be changed or no game would exist.The gameplay is nothing like the established series, it works over BG the same way that Bethesda worked over Fallout.
Why is that sad? Dragon Age Origins is probably the last good Bioware game and I thoroughly enjoyed it.Combat aside... it seems like a Dragon Age clone to me, and I find that rather sad.
Who the fuck cares, RTwP is not a great system.The gameplay is nothing like the established series, it works over BG the same way that Bethesda worked over Fallout.
Because Baldur's Gate is not Dragon Age; in the same way that Fallout 3 is not Fallout 2, and how Space Marine is not Dawn of War.Why is that sad? Dragon Age Origins is probably the last good Bioware game and I thoroughly enjoyed it.
I do, because series' gameplay matters most in a series—absolute most; paramount. BG3 does not even try to fit with the series; nor does FO3 try to fit with F1&2, and FO4 barely fits with FO3. FO3 is a Fallout IP spin off game. Gameplay-wise it is a re-skinned TES with guns.Who the fuck cares.
And yet Dragon Age was a spiritual successor to Baldurs Gate, RTwP and everything. Also on one side you are saying it is like Dragon Age, and on one side you are complaining about it not being like Dragon Age because they changed the gameplay formula, which one is it?Because Baldur's Gate is not Dragon Age; in the same way that Fallout 3 is not Fallout 2, and how Space Marine is not Dawn of War.
If you think the essence of Baldurs Gate is whether or not the combat is real time with paus or turn based, I really have nothing to add here. I disagree. The issue with the new Fallout games was not the change of gameplay mechanics, New Vegas showed that it can still feel like Fallout.I do, because series' gameplay matters most in a series—absolute most; paramount. BG3 does not even try to fit with the series; nor does FO3, and FO4 barely fits with FO3. FO3 is a Fallout IP spin off game. Gameplay-wise it is a re-skinned TES with guns.
There is such a thing as the wrong kind of fun. BG3 looks fun, but it is positively the wrong kind for a Baldur's Gate sequel.
While I'm at it, I will say that the same goes for the recent Wasteland games, and the InXile Bard's Tale 4. Same reasons.
So? Arx Fatalis was the spiritual successor to Ultima Underworld—but it wasn't an Ultima Underworld numbered sequel.And yet Dragon Age was a spiritual successor to Baldurs Gate...
My post says, "combat aside...".Also on one side you are saying it is like Dragon Age, and on one side you are complaining about it not being like Dragon Age because they changed the gameplay formula, which one is it?
I hold the same opinion for games I don't like; a sequel should build from the series foundation—not replace it with something unrelated. If it has to be made THAT different to please a modern audience, then it should not be made as a sequel to something the new audience doesn't appreciate to begin with.If you think the essence of Baldurs Gate is whether or not the combat is real time with paus or turn based
Yeah kind of what I expected, level 4 is not nearly enough to explore all the content even in the EA.As someone who actually played it, wait for a full release. Many features and feats are missing, the reaction system needs an overhaul and hard cap of level 4 makes replayability rather small.
I like how someone said, Baldurs Gate 3 is to Baldurs Gate 2 like playing a session of DnD but with a different Dungeon Master who makes a different campaign and has a different style.I actually liked what I saw of the combat, and the interactivity; especially the cutscenes. It should not have been a Baldur's Gate sequel; could have been a nice ToEE sequel or a BG spin off.
The gameplay is nothing like the established series, it works over BG the same way that Bethesda worked over Fallout.
Combat aside... it seems like a Dragon Age clone to me, and I find that rather sad.
What did?Well. It worked for Baldurs Gate 1!
10. And you are missing the point, it is not so much about the level cap as the pacing. In BG3 you get to level 4 REALLY quick and then there is a lot more content to explore. There was no such issues in BG1.Low levels. Like what was the max level in BG1? 8? 10? In BG2 with the expansion you could reach like lvl 40? And basically become a demigod.
I missed the point on purpose.
I'm not whining mate I am explaining why I am waiting to buy this game. If I was whining I would be acting like YOU ARE LOL.Well to be fair shortcuts has been taken in most DnD PC games. I am not sure if this will be better or worse.
It doesn't make any fucking difference, even if I buy a finished RPG I still replay the introduction and first part of the game 15 times before I decide what class I want to play. Stop being such a whiny old man.
For someone with nordic genes you have a very strange fixation with the Balkans, Draganula.