Even Bethesda titles had western themes given that this guy is literally the first human guy you see in the wasteland in FO1.
True. I guess Fo4 is the only one that completely goes off the path.
Even Bethesda titles had western themes given that this guy is literally the first human guy you see in the wasteland in FO1.
What do you mean? The FO3 intro sets the perfect tone for the game you're about to dive into. Arguably you could say the same for the FO1 intro; it's just a zoom out of a TV in Necropolis.Honestly, who in the right mind voted Fallout 3 on that poll?
Like seriously, all it is is a crashed bus with a radio playing, and a dude in Power Armour. It is utterly unhelpful in explaining what kind of universe the Fallout games are set with, and is the most bland and generic intro to a game I've ever seen.
The intro cinematic to every single main Fallout game has got me really hyped to play the game, because it looks like such a cool and interesting setting, except for Fallout 3s intro, which wanted to make me fall the fuck asleep.
What do you mean? The FO3 intro sets the perfect tone for the game you're about to dive into.
Okay no. I like fo3s intro but no. The television conveys much more than the radio. It communicated pre war inflation, horrifyingly rampant and accepted jingoism and portrayed the post nuclear war. Both are good intros but they aren't near the same thing. What anything with a slow pullout is the same as fo1s intro now?Arguably you could say the same for the FO1 intro; it's just a zoom out of a TV in Necropolis.
Look bottom line post nuclear western with new budding governments is probably the only place this series has left to go without descending into perceptual absurdity ala fallout 3. And there is an explanation in game as to why new vegas still stands so you can't really complain all that much about it from my view.With Fallout: New Vegas, the writers decided that Las Vegas wasn't even directly hit by the nukes in the first place. It's somewhat ironic then that it ended up being called "New" Vegas. The game does not exactly spell "post nuclear".
It only portrayed America before the Great War. Sure, it offered an insight into the pre-war America, but it isn't any better than FO3's intro.Okay no. I like fo3s intro but no. The television conveys much more than the radio. It communicated pre war inflation, horrifyingly rampant and accepted jingoism and portrayed the post nuclear war. Both are good intros but they aren't near the same thing. What anything with a slow pullout is the same as fo1s intro now?
By doing more to set up the world its already a better intro tbh.It only portrayed America before the Great War. Sure, it offered an insight into the pre-war America, but it isn't any better than FO3's intro.
Fallout 1s Intro offered insight in to the history and general dystopian nature of the setting, as well as the retro-50s, before panning out to show this world has been destroyed. If it were your first Fallout game, you would already have a general idea of what kind of setting it was.It only portrayed America before the Great War. Sure, it offered an insight into the pre-war America, but it isn't any better than FO3's intro.
Background art generally tries to show the setting the game is set in.Not a single ruined building or structure in sight.
The game is supposed to be a pulp post apocalyptic setting that happens after a nuclear war, yes, but this doesn't mean that every single stretch of land has to be nuked.With Fallout: New Vegas, the writers decided that Las Vegas wasn't even directly hit by the nukes in the first place
Because the city was abandoned for 100 or so years, while the former residents were off forming nomadic tribes, to which House responded by rebuilding the entire city, and recreating the pre-war gambling paradise.It's somewhat ironic then that it ended up being called "New" Vegas
Are you kidding?The game does not exactly spell "post nuclear".
Here's one interpretation: New Vegas is evolving the concept forward by turning the post-apocalyptic Mojave into a new frontier for the post-apocalyptic nations. The world has recovered to the extent that the same stuff Fallout 1 and 2 went for would not work. Hence the shift from post-apocalypse to post-apocalypse Western.The former sounds like a Western
Nobody's arguing that New Vegas isn't a western.Compare the Fallout: New Vegas main theme to the first track from Fallout: Van Buren. The former sounds like a Western, the latter does not.
NahShould the western theme in Fallout series have its own thread ?
I don't see why that is incompatible with a game with strong Western elements..
The building just to the right of the Lucky 38 looks pretty ruined to me.
Look bottom line post nuclear western with new budding governments is probably the only place this series has left to go without descending into perceptual absurdity ala fallout 3. And there is an explanation in game as to why new vegas still stands so you can't really complain all that much about it from my view.
Fallout New Vegas is focused around Vegas, which was designed to be an oasis in the middle of the desert, where people flock to so they can gamble, hence showing a shining bright skyline is far more setting appropriate for that specific game.
The game is supposed to be a pulp post apocalyptic setting that happens after a nuclear war, yes, but this doesn't mean that every single stretch of land has to be nuked.
The game is about a wasteland that was created by nuclear warfare, however having a relatively clean area of land, which generally resisted nuclear strikes isn't contradictory to that. It is still part of this greater, post-nuclear war setting.
Because the city was abandoned for 100 or so years, while the former residents were off forming nomadic tribes, to which House responded by rebuilding the entire city, and recreating the pre-war gambling paradise.
That's why it's called "New" Vegas, because it's rebuilding an old city and recreating it.
Are you kidding?
It's set in a wasteland, with tribes and new fledgling nations, and giant mutant creatures.
Gee, that doesn't seem post-nuclear at all. It might as well be modern day Nevada amirite?
Here's one interpretation: New Vegas is evolving the concept forward by turning the post-apocalyptic Mojave into a new frontier for the post-apocalyptic nations. The world has recovered to the extent that the same stuff Fallout 1 and 2 went for would not work. Hence the shift from post-apocalypse to post-apocalypse Western.
Vegas is the new Wild West with people dying to claim the region for themselves.
It's just that Western and Fallout aren't incompatible.
Apparently Brycen's never seen The Road Warrior.
and as new vegas proved, it doesn't have to. Its a post post apocyptic western and that works wonderfully for fallout. Much more than whatever fallout 3 or 4 tried to do.It doesn't feel very post-apocalyptic.