"Bethesda Outline Anti-Consumer Review Policy" by Rock, Paper, Shotgun

I'm honestly not surprised Bethesda would sink this low.

After seeing what happened with Paid Mods, Fallout 4, the whole Autumn Leaves fiasco where Bethesda is even lazy enough to basically plagiarize a quest mod from New Vegas. I can't wait to see how Bethesda could somehow go lower than they already have.
 
Makes you kinda wonder, what will be the next step? I would have never thought in the late 1990s that gaming would be like this today, with DLCs, season passes, early access, paid betas, always-online-DRM-measures and who knows what else.
 
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The greater good
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I think Review copies should be mandatory for AAA titles..Actually all games that Endorse ''pre orders'', especially in this day of age, where microtransactions and unifinished game releases tend to be the rule rather than the exception.

NMS should serve as a reminder...(after a thousand other reminders)
 
I think Review copies should be mandatory for AAA titles
What's the point? "Game journalists" usually praise the game regardless of how buggy and terrible it is, then you have others that talk about things that have nothing to do with the game to say shove their politics down other people's throats. They take bribes to lie about how good a game is until the company finds no use for them anymore as they have served their purpose. I find it good that game journalists are becoming irrelevant as they should've always been.
 
What's the point? "Game journalists" usually praise the game regardless of how buggy and terrible it is, then you have others that talk about things that have nothing to do with the game to say shove their politics down other people's throats. They take bribes to lie about how good a game is until the company finds no use for them anymore as they have served their purpose. I find it good that game journalists are becoming irrelevant as they should've always been.
Yeah, it's true ofcourse, but there are reviewers who remain unbiased, and if they are biased they tell their audience, like Total Biscuit and Gopher among others, also it helps if we get too see the concepts, and the gameplay so we can see if it peaks our intrest.
 
What's the point? "Game journalists" usually praise the game regardless of how buggy and terrible it is, then you have others that talk about things that have nothing to do with the game to say shove their politics down other people's throats. They take bribes to lie about how good a game is until the company finds no use for them anymore as they have served their purpose. I find it good that game journalists are becoming irrelevant as they should've always been.

Keep in mind though, YouTubers are even worse in that regard.

Did you notice the complete lack of criticism of the Skyrim Remaster from the people who got the game early? Even if we factor in the few people who said it's not worth it right now, all that positive buzz and video sells more than a handful of early reviews that suck up to the game just as much.

And guess what we found afterward? A buggy as fuck release that's near as bad as the unpatched original.
 
And guess what we found afterward? A buggy as fuck release that's near as bad as the unpatched original.
Wait, which ones besides cart?
Did they forget to switch on optimization flags before compiling Skyrim SE once again?
 
While we're talking about Game Reviews, I'd like to raise a point:

If you look at the 6 top critic reviews for Fallout 4 on Metacritic, only 2 of them actually have the word "Roleplaying" in them, and even then both of them are simply saying that's what genre it is, and don't go in to any more detail.

Anyone else find it odd that 6 well regarded critics don't even talk about roleplaying in a franchise where the primary focus is roleplaying?

Also funnily enough, 5 out of 6 of the reviewers compared Fallout 4 to Fallout 3, whereas if you look at the top 6 reviews for Fallout 3(Not counting the ones that were deleted or one sentence long), a grand total of 1 reviewer compared it to the originals.

So in short: Game Critics have no fucking clue what they are talking about.
 
I believe @DirtyOldShoe had a list of bugs being reported...

Ah, here we go.

http://www.nma-fallout.com/threads/...-first-impressions.207922/page-5#post-4194666

A five year old game, and it's this badly screwed up in programming terms. It's pathetic.
Fun fact!
XBox One NPCs disappear new SSE bug.
https://beta-community.bethesda.net/topic/2144/npcs-are-missing/6
GStaff's Reply:
We will provide an update as soon as possible. This is definitely a priority for us.

Thank you for your patience.

PS4 NPCs disappear new SSE bug.
https://beta-community.bethesda.net/topic/1942/only-3-greybeards/6
GStaff's Reply:
We're looking for saves to investigate this issue. Be on the lookout for a private message from me (these display in the chat bubble on the left-hand side of the forums).

PC NPCs disappear new SSE bug.
https://beta-community.bethesda.net/topic/2043/quests-can-t-be-completed
https://beta-community.bethesda.net/topic/2178/quest-marker-glitching
GStaff's Reply:

Gstaff not interested in addressing issues that plague all platforms, just the consoles. When ever someone says that Bethesda's games are made for console players, this is evidence.
PC modding is a tool to make money. Skyriim Special Edition is not for PC users to play.

GStaff to PC Just make mods for console and shut the fuck up.
 
@DirtyOldShoe jokes on console players, we get mods that aren't complete fucking trash. Not that I'd want to play a post 2004 Bethesda game anyway.
Occasionally you will see a PC player that says, "Awe man, port dis over to SSE?! I miss (insert character that is unique to that mod)"
And I say to that, "They're still there. You're just playing the console version of the game."
Edit:
Found this today
 
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Bethesda IS the definition of anti-consumer:
"We like to make games we'd like to play." (c) Bethesda
 
Which I am pretty sure, they don't. Not really.
Pretty much sure they are, otherwise they wouldn't publish PoS like Battlespire, Redguard (toddie's personal love) and countless hit-or-miss Terminator licensed action-games.

And otherwise they wouldn't derail TES into more of Redguard and Fallout more into Call of Duty with every new entry.
 
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