AskWazzup
Sonny, I Watched the Vault Bein' Built!
Aren't Fallout 4 and Skyrim both exclusive to Steam on PC? Like New Vegas was.
From a quick glance, seems so. Didn't know they had a deal with steam (don't own either of these games).
Anyway, the most thrown around number of total sales (consoles included) seems to be around 20 million units.
During the first day of release, Steam showed over 230,000 people playing Skyrim concurrently.[107] Within two days of the game's launch, 3.4 million physical copies were sold. Of those sales, 59% were for the Xbox 360, 27% for the PS3, and 14% for the PC.[108] In the first week of release, Bethesda stated that 7 million copies of the game had been shipped to retailers worldwide, and that total sales through the following Wednesday were expected to generate an estimated US$450 million.[109][110] By December 16, 2011, this had risen to 10 million copies shipped to retail and around US$620 million.[111] Additionally, Valve stated that it was the fastest selling game to date on their Steam platform.[111] Steam's statistics page showed the client breaking a five million user record by having 5,012,468 users logged in January 2, 2012. Total number of sold copies on the PC platform is difficult to confirm because Valve does not publicly publish digital sales.[112] During this time, Skyrim was the most-played game on Steam by a huge margin, with double the number of players as Team Fortress 2, the second-placed game.[113] In the United Kingdom, Skyrim was the 9th best selling title of 2012.[114] In June 2013, Bethesda announced that over 20 million copies of the game had been sold.[115] Regarding sales on the PC, Todd Howard stated in an interview with Rock, Paper, Shotgun that "Skyrim did better than we've ever done on PC by a large, large number. And that's where the mods are. That feeds the game for a long time."[116] Electronic Entertainment Design and Research, a market research firm, estimates that the game has sold 22.7 million copies worldwide.[117]
I have tried to go into the sources of the 22.7 estimate and found:
We reached out to game industry market research group EEDAR, as well as Bethesda itself, to get some answers. The following sales data comes from EEDAR. Sartori Bernbeck, the company's manager of insights and analytics, explained the methodology they used to arrive at these numbers:
"The sales numbers I provided are an internal estimate built off known numbers we have access to through certain data partners and extrapolating the numbers into the fuller picture utilizing known trends. We have access to a lot of hard numbers, but we aren't allowed to directly share them (as per our partner agreements) so we use them as foundation for total market extrapolations."
Since bethesda themselves have mentioned the 20 million mark, i guess it's a reasonable number. So if the steam owner (i'm not sure what "owner" entails here, but i guess it's a distinction for when games are packaged with hardware, or become free in their lifetime (and skyrim was free for a whole weekend in 2015-04-23), plus the sales) number (which says it is -+80000, so i guess pretty good for this case) is correct, it means PC is at parity with consoles, which is really interesting.
Last edited: