Little Robot said:I'm not a big fan of Tactics.
Fair enough but it's in a entirely different league than BOS IMO.
Little Robot said:Oh, oops. Sorry, Ausir.
Actually, I don't know how to check the 2004 employment records of Interplay. I apologize for my ignorance-- see, this is why you have a Wiki and I don't.
Just check the games credits. BOS was done by Digital Mayhem I believe who was also doing Run Like Hell around the same time (now that was a game with a lot of potential, Dead Space seems more like what RLH was going to be).
Speaking of which, I think the producer of RLH had a role in Fallout 1's development, he also did something with BOS as well but I'll double check. Brian Freymuth I think is his name?
Edit:
C2B said:It was really miss. Even for an action-rpg on console it was infinitly worse than the Dark Alliance or Champions games.
I only played a little bit of BOS but from what I've heard, gameplay wise it was ok. Either it got you or it didn't. Story wise I think it's apparent that the game had little to do with Fallout.
I think that type of gameplay could have worked for the game had other issues been resolved. Speaking of which, has there ever been a game in that vein of style in a non fantasy setting that was actually a success?
Edit 2: Brian Freyermuth was the Lead Designer on RLH and BOS 2 and the Level Designer for BOS. Was also a designer for Fallout.
http://fallout.wikia.com/wiki/Brian_Freyermuth