Bethesda wants Skyrim PC Mods on consoles!

UncannyGarlic said:
Crni Vuk said:
Though at that point probably the consoles will die (just my speculation) because one of the bigest advantage of the console is that you do not have to upgrade your system or well you would not need it because the evolution is coming from the game development in that part (better use of resources, new ways of using current technology etc.). So by baiscaly making the Console more like the "PC" ... you would trade one of the bigest selling points.
I doubt it. Consoles are plug-and-play and, if anything, will evolve to be plug-and-play PCs ala IMacs..
Of course I do have doubts as well and I do not really believe this would happen. Since why I think it would be the "death" of the console if the players might have to change the hardware in a similar fashion as you do with the PC
 
This would be so awesome I'm a PC guy but i cant help feeling bad for console player that says "OMG FALLOUT 3 BEST GAME EVER!"

Whereas I could not play that game without mods. I just dont understand or comprehend playing a bethesda RPG without mods. Its the thing I like most about that company.

For a while we keep seeing less and less modability since the move to porting lots of PC./Console games. So this move I just hope works because it will benefit what I think is one of the best parts of gaming.
 
sea said:
Crni Vuk said:
Of course I do have doubts as well and I do not really believe this would happen. Since why I think it would be the "death" of the console if the players might have to change the hardware in a similar fashion as you do with the PC
Not so sure. While console add-ons have traditionally not done too well in comparison to base sales, something like the N64 Expansion Pack or even the Sega 32x shows that it's possible to expand the hardware functionality of a console and do so in a relatively easy way. Whether most gamers will jump on board is a bigger question (I doubt the current console makers would bother with making such add-ons, or if it's even possible with the current gen), but I don't think the barrier of entry is too high. The biggest obstacle for getting into PC gaming, hardware-wise, is that there's a lot of learning required - you can't just stick X add-on into Y slot and be done with it.

You know, I've always been intrigued by the add-on idea to increase system horsepower, and wonder why none of the current-gen consoles have gone about to add this. It would be a solution to keep consoles near the horsepower of PC's for a time, and would help out with these whimsical 10-year plans for console manufacturers nowadays.
 
Courier said:
Shadow of the Wastes said:
With that, doesn't the line between PC and Console basically vanish?

No, PC has better controls than on a console controller. That's why you don't see auto-aiming in PC titles like you do on the consoles.

it's a personal issue. I can play video games with it behind my head or upside or while laying down, something the mouse/kb combo isn't keen on.

Stupid derail aside, I hope this comes through, if only on the PS3, which will cement it as my SP game console. What they ought to do is make an in game utility to download mods; like an app store, while still allowing you to download and install other mods manually, with the caveat that mods from the mod store will be certified safe and working by somebody at bethesda/mod community and list/handle dependencies and incompatibility conflicts.
 
Let's talk about the real world! What PC modder, who is generally a hardcore PC gamer, going to make mods for Skyrim when he knows they'll go over to the console too - without his permission?

Do you think for one second a hardcore PC gamer who mods because he knows that helps PC games sell more, and gives hours and hours of his time to support the pc games market by making those mods, is going to be happy that now his mods are going to help consoles be the same as PC games, thereby helping to kill PC games because of no differences, that help it cling onto life?
 
It is probably not going to happen anyway. I somehow cant imagine either Microsoft of sonny ever being happy about "modifications" in games for their console.
 
Crni Vuk said:
It is probably not going to happen anyway. I somehow cant imagine either Microsoft of sonny ever being happy about "modifications" in games for their console.

Well, with the greatest respect, this is what gamers do, just sit back and say "it probably won't happen"! How about getting the word out so it DOESN'T happen?!
 
If Sony hears and or feels that MS is not going to do this, they probably will because it will give gamers a reason to play on the PS3 and Xbox, which means they'll buy from the PSN store and spend more time using the playstation over the xbox.

uk_john: Is that why modders make mods? because it helps the PC version sell more copies? what?

I figured they did those they because they found it enjoyable and liked doing it and got to put their ideas into a game. Not because it was about SUPPORTING THE ULTIMATE SUPERIOR PC MASTER RACE etc etc.
 
TheGM said:
Does this mean we can haz furrys and prince alberts mods!

Skyrim already has furrys. Now furrys with prince alberts, well that'll happen about 5 minutes after Alienslof gets her hands on it.
 
sex mods (penises ...) and hello kitty armor are some of the first things people do anyway ...
 
Japanese tentacle hentai too. Great stuff, but the graphics in Witcher 2 is still better.

I think there would be some compatibility problems with all the mods, especially strict console players will have problems if they merge too much mods because they don't know anything except "install-play; OMFG it DOESNT WORKZ??? game stupid"
There is also probability of hacks, cracks and that "bad" stuff. On PC you can at least reinstall Windows if everything dies, don't know what can happen if someone creates FUBAR on console...
As for PC vs console, who gives a damn as long as the game is good? We don't lack players that's for sure, only good not-retarded games. Actually if they preferred console gaming they wouldn't make it for PC anyway, but they do make it for PC. They want more customers and money as always.
 
Crni Vuk said:
sex mods (penises ...) and hello kitty armor are some of the first things people do anyway ...

I think the hello kitty armor was in the Fallout 3 game files anyways, and was cut content.

I wish I was joking.
 
@LinkPain: The only solution to protect idiots is basically to have a sort of a mod package manager/app store kind of thing which would handle dependencies, interconflicts, downloads and installs. Partly user security and partly for ease of use. You could still allow users to download packages manually and install them, but would CYA Bethesda against damages to consoles with the proper warnings and shit.
 
It's never going to happen, outside of MAYBE (and this is a big maybe) Beth taking the inevitable unofficial patch released down the line (since we all know Skyrim is going to be broken as fuck on release, and will be still broken after they stop patching it) and "officially" releasing it to the computer illiterate console masses. Possibly even selling it as DLC.

I'm sure they could easily add (if it's not already there, which it probably is) a line to the EULA on the mod tools that says Beth owns the rights to whatever content is created/modified with said tools.

*edit


There's also the problem of making said content available in the first place. The mod scene moves FAST with releasing/updating new content, especially early on in a game's life cycle.

Who's paying for the bandwidth?

Would users be charged for these mods?

With the glut of mods containing nudity/sex, how does this impact the ESRB rating when this content is being officially supported?

Would Beth have some sort of certification board go over the mods before they're released to the public, to ensure that no "offensive" content is released and that the mods are stable?

If so, how could they deal with the speed in which mods are released/updated?
 
Yeah, this is basically Bethesda PR right now.

'Oh man, Bethesda says they want us to make mods for the console versions of Skyrim!'

'Oh shit, that sounds fucking awesome, I want to get that sword that shoots swords'

'You guys know that this'll never happen in the foreseeable future right?'

'Shut up, you're just a PC elitist who hates fun'
 
Japanese tentacle hentai too. Great stuff, but the graphics in Witcher 2 is still better.

MUCH better, if Skyrim trailer is anything to go by.

Plus, TW2 already has tentacly monsters. And nude scenes. All we need is mods that combine the two. Like having Triss fight the kayran. In the nude.
 
Assuming they limit the mods available to consoles via some in-game browser, they'd probably allow users to upload mods which would then be reviewed and rated and if they're a passing mix of quality (ie, mods that don't crash/are broken) and content (mods that aren't about titties) they'd be put up for download. I assume the mods would be free, and Bethesda would either eat the cost of the bandwidth or compensate with ads. Maybe they'll make a skyrim pro thing and disable the Mod browser until you buy in. If they actually manage to get this working they'll have the opportunity to make fucking piles of money. So would Sony or Microsoft, especially if the only one of them goes for it.
 
Though I really cant see how some of those mods could work on the console. Some of the "better" mods to say that.

I have no clue about the console so anyone can feel free to correct me. But to get some of the mods to run you need some "third party stuff". Nothing ground braking. Some mods just come with scripts the usual game does not have for example. And another part is particularly with Bethesda games. Having tons of mods WITHOUT a good mod-manager is a nightmare. You will certainly face quite some trouble! So I have no clue how such things could work on a console which is not as free like a PC in the choices you can make. I mean a console does not really give you many options what to do with it compared to a PC which is not only for gaming to say that.

The only way that might work if you ask me is Bethesda actually trying to find the "best" mods via contests and such and then releasing them as "free" DLCs if you want.
 
Back
Top