Bethesda's Fan Interview #2

Pope Viper said:
In regards to essential NPCs, it works like Oblivion


Big. fucking. surprise.

Jesus H. Christ, how about you think about what works well in FALLOUT, and not in the "Game For The Masses".
Yeah, it'd be nice if at least some parts were "just like in Fallout". But then again, it's not a game for Fallout fans.
 
I don't think there is anything wrong with being able to explore New York and he was only using the term "dungeons" as a reference.

It's Washington, DC, not NY.
 
I wonder if concentrated disgust has some sort of hollistic or spiritual effects? Something to the tune of "one million people suddenly cried out in despair and disgust, and then were suddenly silenced"?

Maybe an employee getting a cup of coffee will push the button, get his dollar eaten by the machine, check out the nozzle to see what's wrong and have hot coffee sprayed in his face? Who knows.

:twisted:
 
welsh said:
And the Administrator said-

Thou shalt not troll, nor spam, nor flame. Or thy shalt feel Mine Holy Wrath.

Yeah, I pretty much got it with Sander's astute "yo mamma's funnier than this type of joke", thank you.
 
Misty said:
Well there were dialog choices like that in the original Fallout. For instance there was that guy who was selling Iguana on a Stick in the Hub and you had a choice to say, "Iguana is people! It's people!" Or something to the "Soylent Green" effect. :lol:

The Soylent Green reference quote is leagues ahead of "Gah! What the f*#$ are you?".

You're comparing a sly pop-culture reference with a very knowing tone, to a positively sophomoric attempt at humour.
 
Screenshot #2 shows off the bloom gun. It's a gun that shoots bloom and kills things. With bloom.

There are a few caravans in the game that go from town to town shouting "NININININININININININI!" Radiant AI handles something like that really well.

Wat

Take "Bloody Mess" for example, probably the most famous trait. Is the game really more fun if that can only be taken at the very start? Why can't you pick it at level 6?

Because... it is a meta-trait inherent to your character?

Why do you have to start the game with a Strength score? Why can't you pick Strength at level 6?

The good news is that there are a ton of perks, around 100 if you include the multiple ranks.

Or 23,000,000 if you include permutations.

IGN: Fallout 3 Will Feature 23,000,000 Perks
 
Mungrul said:
Misty said:

The Soylent Green reference quote is leagues ahead of "Gah! What the f*#$ are you?".

You're comparing a sly pop-culture reference with a very knowing tone, to a positively sophomoric attempt at humour.

Actualy, I think even the 'cuss at the NPC and casue a fight' dialouge options tended to be written with a bit of class.
 
Again, some positive bits, some negative. I don't really care about the weather and the other things that don't affect gameplay. Dialog sounds good, the new AI stuff also good (but we all know what happened the last time Beth talked about AI) and the faction things are nice. I don't mind the dungeons and fast travel either way, and at least some non-humans can be reasoned with.

Combat still sounds mainly crap, invincible NPCs are disappointing though not entirely unexpected. The trait/perk merging and strange leveling sound weird but I don't really know enough about the balancing and stuff to declare it crap just yet. Oh, and how the hell does a shirt increase your barter skills?

The bar screen looks pretty nice, the others are the same old combat/pipboy stuff.

Still doesn't strike me as a sequel to Fallout, but sounds like a good game.
 
Mungrul said:
Misty said:
Well there were dialog choices like that in the original Fallout. For instance there was that guy who was selling Iguana on a Stick in the Hub and you had a choice to say, "Iguana is people! It's people!" Or something to the "Soylent Green" effect. :lol:

The Soylent Green reference quote is leagues ahead of "Gah! What the f*#$ are you?".

You're comparing a sly pop-culture reference with a very knowing tone, to a positively sophomoric attempt at humour.
Perhaps, but the effort to convey humor in a very pessimistic world is the same.
 
Ranne said:
I wonder if it's going to stay as "f*#$" in the game.

I hate to say it but thats a valid question.


Or will they censor it even more ?


What the frag ? Frag you buddy! You fragin me ?
 
Glowing Ghouls said:
Ranne said:
I wonder if it's going to stay as "f*#$" in the game.

I hate to say it but thats a valid question.


Or will they censor it even more ?

How is that a "valid" question? They're pretty anal about censorshipo but I highly doubt they would go as far as censoring the F word especially since most games with an M rating have excessive swear words anyway.
 
shihonage said:
This brings a question... what happened in Fallout when you killed a key NPC ? Did their quests, etc just vanish ?

Things happened like you'd expect them to happen. Farmer #3 tells you he'll give you a shiny thing if you move the boulder that blocks the way to his field. "OK," you say, shoot him in the guts and go to remove the boulder. When you come back for your reward, Farmer #3 is on the ground and doesn't give it to you. Nothing more or less. The universe doesn't break. The game doesn't break. Having reaped what you sowed, you move on.
 
"Fuck" is in. Don't you remember the "let us in, motherfuckers" signs in front of the Vault door?
 
Okay, people, cut it out with the short, spammy nonsensical replies. I'm looking especially at you, Glowing Ghouls.
 
Ausir said:
"Fuck" is in. Don't you remember the "let us in, motherfuckers" signs in front of the Vault door?

Oh, is this the Ausir? The Beth Ausir? :P

Eh, I'm reading your posts on Beth, keep up the console trolling, it's good. :clap:
 
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